use std::borrow::Cow;
use std::sync::Arc;
use crate::access::ReflectDirect;
use crate::climber::{ClimbError, Climber};
use crate::node_tree::{NodeInfo, NodeTree};
use crate::reflector::Reflector;
use interact_derive::derive_interact_basic;
macro_rules! simple {
($a:tt, $fmt:expr) => {
derive_interact_basic! {
#[interact(mut_assign)]
struct $a;
}
impl ReflectDirect for $a {
fn immut_reflector(&self, reflector: &Arc<Reflector>) -> NodeTree {
let obj_ptr = ((self as *const _) as usize, 0);
let meta = match Reflector::seen_ptr(reflector, obj_ptr) {
Ok(v) => return v,
Err(meta) => meta,
};
NodeInfo::Leaf(Cow::Owned(format!($fmt, self))).with_meta(meta)
}
fn immut_climber<'a>(
&self,
_climber: &mut Climber<'a>,
) -> Result<Option<NodeTree>, ClimbError> {
Ok(None)
}
fn mut_climber<'a>(
&mut self,
_climber: &mut Climber<'a>,
) -> Result<Option<NodeTree>, ClimbError> {
Ok(None)
}
}
};
}
simple!(usize, "{}");
simple!(u64, "{}");
simple!(u32, "{}");
simple!(u16, "{}");
simple!(u8, "{}");
simple!(isize, "{}");
simple!(bool, "{}");
simple!(String, "{:?}");
simple!(char, "{:?}");
simple!(i64, "{}");
simple!(i32, "{}");
simple!(i16, "{}");
simple!(i8, "{}");