import draw.jsn
{
views: {
missing_camera_view: {
render_target: [
"main_colour"
]
clear_colour: [0.45, 0.55, 0.60, 1.0]
depth_stencil: [
"main_depth"
]
clear_depth: 1.0
viewport: [0.0, 0.0, 1.0, 1.0, 0.0, 1.0]
camera: "missing"
}
}
render_target_blend_states: {
subtract: {
blend_enabled: true
src_blend: SrcColour
dst_blend: DstColour
blend_op: Subtract
}
rev_subtract: {
blend_enabled: true
src_blend: One
dst_blend: One
blend_op: RevSubtract
}
min: {
blend_enabled: true
src_blend: One
dst_blend: One
blend_op: Min
}
max: {
blend_enabled: true
src_blend: One
dst_blend: One
blend_op: Max
}
add_colour: {
blend_enabled: true
src_blend: SrcColour
dst_blend: DstColour
blend_op: Add
}
add_constant: {
blend_enabled: true
src_blend: SrcColour
dst_blend: One
blend_op: Add
}
max_colour: {
blend_enabled: true
src_blend: SrcColour
dst_blend: DstColour
blend_op: Max
}
}
pipelines: {
cull_none(mesh_push_draw_constants): {
raster_state: cull_none
}
cull_front(cull_none): {
raster_state: cull_front
}
cull_back(cull_none): {
raster_state: cull_back
}
blend_disabled(cull_none): {
vs: vs_mesh
ps: ps_constant_colour
blend_state: disabled
push_constants: [
"view_push_constants"
"draw_push_constants"
]
}
blend_additive(blend_disabled): {
blend_state: additive
}
blend_alpha(blend_disabled): {
blend_state: alpha
}
blend_subtract(blend_disabled): {
blend_state: subtract
}
blend_rev_subtract(blend_disabled): {
blend_state: rev_subtract
}
blend_min(blend_disabled): {
blend_state: min
}
blend_max(blend_disabled): {
blend_state: max
}
blend_max_colour(blend_disabled): {
blend_state: max_colour
}
blend_add_constant(blend_disabled): {
blend_state: add_constant
}
}
render_graphs: {
raster_states: {
debug: {
view: "main_view"
pipelines: ["imdraw_3d"]
function: "render_debug"
}
raster_meshes: {
view: "main_view_no_clear"
pipelines: ["cull_none", "cull_front", "cull_back", "wireframe_overlay"]
function: "render_meshes_pipeline"
depends_on: ["debug"]
}
}
blend_states: {
debug: {
view: "main_view"
pipelines: ["imdraw_3d"]
function: "render_debug"
}
blend_meshes: {
view: "main_view_no_clear"
pipelines: [
"cull_back"
"blend_disabled"
"blend_additive"
"blend_alpha"
"blend_subtract"
"blend_rev_subtract"
"blend_min"
"blend_max"
]
function: "render_meshes_pipeline_coloured"
depends_on: ["debug"]
}
}
missing_view: {
missing_view: {
view: "missing"
pipelines: ["imdraw_3d"]
function: "render_debug"
}
}
missing_function: {
meshes: {
view: "main_view_no_clear"
pipelines: ["mesh_debug"]
function: "missing"
}
}
failing_pipeline: {
failing_pipeline: {
view: "main_view"
pipelines: ["missing"]
function: "render_debug"
}
}
missing_pipeline: {
missing_pipeline: {
view: "main_view"
pipelines: ["mesh_debug"]
function: "render_missing_pipeline"
}
}
missing_camera: {
missing_camera: {
view: "missing_camera_view"
pipelines: ["mesh_debug"]
function: "render_missing_camera"
}
}
}
}