gm-docs-parser 1.0.0

A collection of typings for GameMaker Studio 2 manual pages
Documentation
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  <h1>analytics_event</h1>
  <p>This function will send the specified text to the analytics provider that you have set up through the <a href="../../../Settings/Game_Options/HTML5.htm">HTML5 Game Options</a>. This function can be used to create a custom analytic to track something
    outside of the scope of the provider being used.</p>
  <p> </p>
  <h4>Syntax:</h4>
  <p class="code">analytics_event(string);</p>
  <table>
    <tbody>
      <tr>
        <th>Argument</th>
        <th>Description</th>
      </tr>
      <tr>
        <td>string</td>
        <td>A string to send to the provider</td>
      </tr>
    </tbody>
  </table>
  <p> </p>
  <h4>Returns:</h4>
  <p class="code">N/A</p>
  <p> </p>
  <h4>Example:</h4>
  <p class="code">if hs_new<br/>     {
    <br/>     analytics_event(&quot;New hiscore of &quot; + string (score));<br/>     }
  </p>
  <p>The above code will check a variable to see if it is <tt>true</tt> and if it is then a special analytics event will be triggered with the specified string.</p>
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    <h5>© Copyright YoYo Games Ltd. 2020 All Rights Reserved</h5>
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