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<h1>external_free</h1>
<p>This function frees the memory associated with the <tt>dll</tt> or <tt>dylib</tt> with the given name. This should be done whenever the file in question is no longer needed in the game, normally (for example) in a Game End event.</p>
<p> </p>
<h4>Syntax:</h4>
<p class="code">external_free(id);</p>
<table>
<tbody>
<tr>
<th>Argument</th>
<th>Description</th>
</tr>
<tr>
<td>id</td>
<td>The name of the <tt>dll</tt> or <tt>dylib</tt> that you want to free</td>
</tr>
</tbody>
</table>
<p> </p>
<p> </p>
<h4>Returns:</h4>
<p class="code">N/A</p>
<p> </p>
<h4>Example:</h4>
<p class="code">external_free("MyDLL.dll");</p>
<p>The above example code will free the memory associated with the given dll.</p>
<p> </p>
<p> </p>
<p> </p>
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