gm-docs-parser 1.0.0

A collection of typings for GameMaker Studio 2 manual pages
Documentation
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  <h1>game_id</h1>
  <p>This <b>read only</b> variable returns the unique identifier for the game you have created. You can use this if you need a unique file name, or anything else that needs something to identify your game only. This can be set in the <a href="../../../Settings/Game_Options.htm">Game Options</a>.</p>
  <p> </p>
  <h4>Syntax:</h4>
  <p class="code">game_id</p>
  <p> </p>
  <h4>Returns:</h4>
  <p class="code">Real</p>
  <p> </p>
  <h4>Example:</h4>
  <p class="code">ini_open(&quot;Score.ini&quot;);<br/> ini_write_real(&quot;Scores&quot;,&quot;0&quot;,score + game_id);<br/> ini_close();
  </p>
  <p>The above code performs a very basic encryption on the score by adding the game_id to it before saving. On reading it back into the game you would deduct the game_id to get the correct value again.</p>
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    <h5>© Copyright YoYo Games Ltd. 2020 All Rights Reserved</h5>
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