gm-docs-parser 1.0.0

A collection of typings for GameMaker Studio 2 manual pages
Documentation
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  <h1>timeline_add</h1>
  <p>With this function you can add a new (empty) time line into your game. the function returns the index of this new time line which should be stored in a variable for use in all further function calls that involve this new time line. You should also be
    sure to use the function <a href="timeline_delete.htm"><tt>timeline_delete()</tt></a> whenever you no longer wish to use the time line (like at the end of the room) so as to prevent any possible memory leaks that could slow
    down or crash your game. To add moments to a timeline created in this way, see the function <span class="inline"><a href="timeline_moment_add_script.htm">timeline_moment_add_script()</a></span>.</p>
  <p> </p>
  <h4>Syntax:</h4>
  <p class="code">timeline_add();</p>
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  <h4>Returns:</h4>
  <p class="code">Real</p>
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  <h4>Example:</h4>
  <p class="code">global.tl = timeline_add();</p>
  <p>The above code creates a new time line and stores its index in the variable &quot;global.tl&quot;.</p>
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    <h5>© Copyright YoYo Games Ltd. 2020 All Rights Reserved</h5>
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