#ifndef DEBUG_OUTPUT_H
#define DEBUG_OUTPUT_H
#include <stdio.h>
#include <stdarg.h>
#include "glheader.h"
#include "menums.h"
#ifdef __cplusplus
extern "C" {
#endif
struct gl_context;
void
_mesa_init_debug_output(struct gl_context *ctx);
void
_mesa_free_errors_data(struct gl_context *ctx);
void
_mesa_debug_get_id(GLuint *id);
bool
_mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val);
GLint
_mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname);
void *
_mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname);
void
_mesa_log_msg(struct gl_context *ctx, enum mesa_debug_source source,
enum mesa_debug_type type, GLuint id,
enum mesa_debug_severity severity, GLint len, const char *buf);
bool
_mesa_debug_is_message_enabled(const struct gl_debug_state *debug,
enum mesa_debug_source source,
enum mesa_debug_type type,
GLuint id,
enum mesa_debug_severity severity);
void GLAPIENTRY
_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
GLenum severity, GLint length,
const GLchar* buf);
GLuint GLAPIENTRY
_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum* sources,
GLenum* types, GLenum* ids, GLenum* severities,
GLsizei* lengths, GLchar* messageLog);
void GLAPIENTRY
_mesa_DebugMessageControl(GLenum source, GLenum type, GLenum severity,
GLsizei count, const GLuint *ids,
GLboolean enabled);
void GLAPIENTRY
_mesa_DebugMessageCallback(GLDEBUGPROC callback,
const void *userParam);
void GLAPIENTRY
_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
const GLchar *message);
void GLAPIENTRY
_mesa_PopDebugGroup(void);
void GLAPIENTRY
_mesa_StringMarkerGREMEDY(GLsizei len, const GLvoid *string);
#ifdef __cplusplus
}
#endif
#endif