gdnative_geom 0.6.0

Math primitives for the Godot game engine's gdnative bindings (See the gdnative crate).
Documentation
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use Vector3;

/// Axis-aligned bounding box.
#[repr(C)]
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Aabb {
    pub position: Vector3,
    pub size: Vector3,
}