use crate::Paintable;
use glib::object::IsA;
use glib::translate::*;
use std::fmt;
use std::ptr;
glib::wrapper! {
#[doc(alias = "GdkTexture")]
pub struct Texture(Object<ffi::GdkTexture, ffi::GdkTextureClass>) @implements Paintable;
match fn {
type_ => || ffi::gdk_texture_get_type(),
}
}
impl Texture {
#[doc(alias = "gdk_texture_new_for_pixbuf")]
#[doc(alias = "new_for_pixbuf")]
pub fn for_pixbuf(pixbuf: &gdk_pixbuf::Pixbuf) -> Texture {
assert_initialized_main_thread!();
unsafe { from_glib_full(ffi::gdk_texture_new_for_pixbuf(pixbuf.to_glib_none().0)) }
}
#[doc(alias = "gdk_texture_new_from_file")]
#[doc(alias = "new_from_file")]
pub fn from_file(file: &impl IsA<gio::File>) -> Result<Texture, glib::Error> {
assert_initialized_main_thread!();
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::gdk_texture_new_from_file(file.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
#[doc(alias = "gdk_texture_new_from_resource")]
#[doc(alias = "new_from_resource")]
pub fn from_resource(resource_path: &str) -> Texture {
assert_initialized_main_thread!();
unsafe {
from_glib_full(ffi::gdk_texture_new_from_resource(
resource_path.to_glib_none().0,
))
}
}
}
pub const NONE_TEXTURE: Option<&Texture> = None;
pub trait TextureExt: 'static {
#[doc(alias = "gdk_texture_get_height")]
#[doc(alias = "get_height")]
fn height(&self) -> i32;
#[doc(alias = "gdk_texture_get_width")]
#[doc(alias = "get_width")]
fn width(&self) -> i32;
#[doc(alias = "gdk_texture_save_to_png")]
fn save_to_png(&self, filename: impl AsRef<std::path::Path>) -> bool;
}
impl<O: IsA<Texture>> TextureExt for O {
fn height(&self) -> i32 {
unsafe { ffi::gdk_texture_get_height(self.as_ref().to_glib_none().0) }
}
fn width(&self) -> i32 {
unsafe { ffi::gdk_texture_get_width(self.as_ref().to_glib_none().0) }
}
fn save_to_png(&self, filename: impl AsRef<std::path::Path>) -> bool {
unsafe {
from_glib(ffi::gdk_texture_save_to_png(
self.as_ref().to_glib_none().0,
filename.as_ref().to_glib_none().0,
))
}
}
}
impl fmt::Display for Texture {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.write_str("Texture")
}
}