use crate::MemoryFormat;
use crate::Paintable;
use crate::Texture;
use glib::object::Cast;
use glib::translate::*;
use std::fmt;
glib::wrapper! {
#[doc(alias = "GdkMemoryTexture")]
pub struct MemoryTexture(Object<ffi::GdkMemoryTexture, ffi::GdkMemoryTextureClass>) @extends Texture, @implements Paintable;
match fn {
type_ => || ffi::gdk_memory_texture_get_type(),
}
}
impl MemoryTexture {
#[doc(alias = "gdk_memory_texture_new")]
pub fn new(
width: i32,
height: i32,
format: MemoryFormat,
bytes: &glib::Bytes,
stride: usize,
) -> MemoryTexture {
assert_initialized_main_thread!();
unsafe {
Texture::from_glib_full(ffi::gdk_memory_texture_new(
width,
height,
format.into_glib(),
bytes.to_glib_none().0,
stride,
))
.unsafe_cast()
}
}
}
impl fmt::Display for MemoryTexture {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.write_str("MemoryTexture")
}
}