game-toolkit 0.1.1

A 2D-first Rust game-jam toolkit - umbrella crate; use game_toolkit::prelude::* and go.
Documentation
[package]
name = "game-toolkit"
version.workspace = true
edition.workspace = true
license.workspace = true
repository.workspace = true
description = "A 2D-first Rust game-jam toolkit - umbrella crate; use game_toolkit::prelude::* and go."
keywords = ["gamedev", "game", "gamejam", "2d", "toolkit"]
categories = ["game-development", "game-engines"]

[dependencies]
game-toolkit-core   = { workspace = true }
game-toolkit-gfx    = { workspace = true }
game-toolkit-input  = { workspace = true }
game-toolkit-audio    = { workspace = true }
game-toolkit-assets   = { workspace = true }
game-toolkit-aseprite = { workspace = true, optional = true }
game-toolkit-ecs      = { workspace = true, optional = true }
game-toolkit-ui       = { workspace = true, optional = true }
winit            = { workspace = true }
anyhow           = { workspace = true }

[features]
default = []
ui = ["dep:game-toolkit-ui"]
aseprite = ["dep:game-toolkit-aseprite"]
ecs = ["dep:game-toolkit-ecs"]
synth = ["game-toolkit-audio/synth"]
vector = ["game-toolkit-gfx/vector"]

[lints]
workspace = true