game-toolkit 0.1.1

A 2D-first Rust game-jam toolkit - umbrella crate; use game_toolkit::prelude::* and go.
Documentation
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[package]
edition = "2024"
name = "game-toolkit"
version = "0.1.1"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A 2D-first Rust game-jam toolkit - umbrella crate; use game_toolkit::prelude::* and go."
readme = "README.md"
keywords = [
    "gamedev",
    "game",
    "gamejam",
    "2d",
    "toolkit",
]
categories = [
    "game-development",
    "game-engines",
]
license = "EUPL-1.2"
repository = "https://github.com/sunsided/game-toolkit"
resolver = "2"

[features]
aseprite = ["dep:game-toolkit-aseprite"]
default = []
ecs = ["dep:game-toolkit-ecs"]
synth = ["game-toolkit-audio/synth"]
ui = ["dep:game-toolkit-ui"]
vector = ["game-toolkit-gfx/vector"]

[lib]
name = "game_toolkit"
path = "src/lib.rs"

[dependencies.anyhow]
version = "1"

[dependencies.game-toolkit-aseprite]
version = "0.1.1"
optional = true

[dependencies.game-toolkit-assets]
version = "0.1.1"

[dependencies.game-toolkit-audio]
version = "0.1.1"

[dependencies.game-toolkit-core]
version = "0.1.1"

[dependencies.game-toolkit-ecs]
version = "0.1.1"
optional = true

[dependencies.game-toolkit-gfx]
version = "0.1.1"

[dependencies.game-toolkit-input]
version = "0.1.1"

[dependencies.game-toolkit-ui]
version = "0.1.1"
optional = true

[dependencies.winit]
version = "0.30"

[lints.rust]
unsafe_code = "deny"