// stroke.rs
use footile::{Path2D, Plotter};
use pix::matte::Matte8;
use pix::Raster;
mod png;
fn main() -> Result<(), std::io::Error> {
let path = Path2D::default()
.relative()
.pen_width(5.0)
.move_to(16.0, 48.0)
.line_to(32.0, 0.0)
.line_to(-16.0, -32.0)
.close()
.finish();
let mut p = Plotter::new(Raster::with_clear(64, 64));
png::write_matte(p.stroke(&path, Matte8::new(255)), "./stroke.png")
}