mod impl_rule;
mod impl_rule_builder;
mod impl_rule_ext;
use crate::Direction;
use crate::rules::{Head, Tail};
use crate::state::{RawState, State};
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Ord, PartialOrd)]
#[cfg_attr(
feature = "serde",
derive(serde::Deserialize, serde::Serialize),
serde(default, rename_all = "camelCase")
)]
pub struct Rule<Q = String, A = char>
where
Q: RawState,
{
pub head: Head<Q, A>,
pub tail: Tail<Q, A>,
}
#[derive(Default)]
pub struct RuleBuilder<Q, S> {
direction: Direction,
state: Option<State<Q>>,
symbol: Option<S>,
next_state: Option<State<Q>>,
write_symbol: Option<S>,
}