use core::{any::Any};
use crate::{
config::{TriadConfig, TriadsConfig, Fallback, Property},
enneatype::Enneatype,
triad::Triad
};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Need
{
Attachment,
Frustration,
Rejection
}
impl Need
{
pub const fn all() -> [Self; 3]
{
[Need::Attachment, Need::Frustration, Need::Rejection]
}
}
impl Triad for Need
{
fn as_any(&self) -> &dyn Any
{
self
}
fn equals(&self, other: &dyn Triad) -> bool
{
other.as_any().downcast_ref().is_some_and(|other| self == other)
}
fn edges(&self) -> &'static [Enneatype; 3]
{
match self
{
Need::Attachment => &[Enneatype::Repression, Enneatype::Paranoia, Enneatype::Rest], Need::Frustration => &[Enneatype::Recovery, Enneatype::Rejection, Enneatype::Disorganization], Need::Rejection => &[Enneatype::Association, Enneatype::Catatonia, Enneatype::Action] }
}
fn config<'a>(&self, config: &'a dyn Property<TriadsConfig>, fallback: &'a Fallback) -> TriadConfig<'a>
{
let triads = config.property(fallback);
let need = triads.need(fallback);
match self
{
Need::Attachment => need.attachment(fallback),
Need::Frustration => need.frustration(fallback),
Need::Rejection => need.rejection(fallback)
}
}
fn kind<'a>(&self, config: &'a dyn Property<TriadsConfig>, fallback: &'a Fallback) -> &'a str
{
let triads = config.property(fallback);
let need = triads.need(fallback);
need.description(fallback)
}
}