use core::{any::Any};
use crate::{
config::{TriadConfig, TriadsConfig, Fallback, Property},
enneatype::Enneatype,
triad::Triad
};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Frame
{
Gut,
Head,
Heart
}
impl Frame
{
pub const fn all() -> [Self; 3]
{
[Frame::Gut, Frame::Head, Frame::Heart]
}
}
impl Triad for Frame
{
fn as_any(&self) -> &dyn Any
{
self
}
fn equals(&self, other: &dyn Triad) -> bool
{
other.as_any().downcast_ref().is_some_and(|other| self == other)
}
fn edges(&self) -> &'static [crate::enneatype::Enneatype; 3]
{
match self
{
Frame::Gut => &[Enneatype::Action, Enneatype::Rest, Enneatype::Recovery], Frame::Head => &[Enneatype::Catatonia, Enneatype::Paranoia, Enneatype::Disorganization], Frame::Heart => &[Enneatype::Association, Enneatype::Repression, Enneatype::Rejection] }
}
fn config<'a>(&self, config: &'a dyn Property<TriadsConfig>, fallback: &'a Fallback) -> TriadConfig<'a>
{
let triads = config.property(fallback);
let frame = triads.frame(fallback);
match self
{
Frame::Gut => frame.gut(fallback),
Frame::Head => frame.head(fallback),
Frame::Heart => frame.heart(fallback)
}
}
fn kind<'a>(&self, config: &'a dyn Property<TriadsConfig>, fallback: &'a Fallback) -> &'a str
{
let triads = config.property(fallback);
let frame = triads.frame(fallback);
frame.description(fallback)
}
}