use core::any::Any;
use crate::{
config::{TriadConfig, TriadsConfig, Fallback, Property},
enneatype::Enneatype,
triad::Triad
};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Fault
{
Positive,
Competent,
Reactive
}
impl Fault
{
pub const fn all() -> [Self; 3]
{
[Fault::Positive, Fault::Competent, Fault::Reactive]
}
}
impl Triad for Fault
{
fn as_any(&self) -> &dyn Any
{
self
}
fn equals(&self, other: &dyn Triad) -> bool
{
other.as_any().downcast_ref().is_some_and(|other| self == other)
}
fn edges(&self) -> &'static [Enneatype; 3]
{
match self
{
Fault::Positive => &[Enneatype::Disorganization, Enneatype::Rest, Enneatype::Association], Fault::Competent => &[Enneatype::Recovery, Enneatype::Repression, Enneatype::Catatonia], Fault::Reactive => &[Enneatype::Rejection, Enneatype::Paranoia, Enneatype::Action] }
}
fn config<'a>(&self, config: &'a dyn Property<TriadsConfig>, fallback: &'a Fallback) -> TriadConfig<'a>
{
let triads = config.property(fallback);
let fault = triads.fault(fallback);
match self
{
Fault::Positive => fault.positive(fallback),
Fault::Competent => fault.competent(fallback),
Fault::Reactive => fault.reactive(fallback)
}
}
fn kind<'a>(&self, config: &'a dyn Property<TriadsConfig>, fallback: &'a Fallback) -> &'a str
{
let triads = config.property(fallback);
let fault = triads.fault(fallback);
fault.description(fallback)
}
}