engawa-wgpu 0.1.6

wgpu-backed Dispatcher impl for engawa render graphs. Compiles Material → wgpu::RenderPipeline; walks the compiled graph; dispatches fullscreen-effect passes against any wgpu::TextureView (most commonly a garasu::HeadlessTarget for tests + a winit surface for live).
Documentation
; engawa-wgpu effect catalog — grain (luma-only paper-grain
; "tooth", applied last so it sits on top of everything).
;
; params-size is the bind contract for the params uniform —
; tests/catalog_matrix.rs reads this file and asserts
; size_of::<GrainParams>() matches. Layout (8 × f32 = 32 bytes):
;   resolution = (width, height)
;   opacity    (luma-jitter amplitude, 0 = pass-through)
;   scale      (grain-cell scale multiplier)
;   time       (seconds; quantized to ~5 updates/sec in-shader)
;   _pad       (3 × f32 → 16-byte alignment)

(defeffect grain
  (priority 750)
  (params-size 32)
  (params-resource "grain:params")
  (bindings
    (binding 0 texture "scene")
    (binding 1 sampler "catalog:sampler")
    (binding 2 uniform "grain:params")))