use std::ptr::NonNull;
use crate::cs::ChrIns;
#[repr(C)]
/// Source of name: RTTI
pub struct CSChrTimeActModule {
vftable: usize,
pub owner: NonNull<ChrIns>,
hvk_anim: usize,
chr_tae_anim_event: usize,
/// Circular buffer of animations to play.
pub anim_queue: [CSChrTimeActModuleAnim; 10],
/// Index of the next animation to play or update.
pub write_idx: u32,
/// Index of the last animation played or updated.
pub read_idx: u32,
unkc8: u32,
unkcc: u32,
unkd0: u32,
unkd4: u32,
}
#[repr(C)]
pub struct CSChrTimeActModuleAnim {
pub anim_id: i32,
pub play_time: f32,
play_time2: f32,
pub anim_length: f32,
}