use std::ptr::NonNull;
use shared::F32Vector4;
use crate::{cs::ChrIns, fd4::FD4Time};
#[repr(C)]
pub struct CSChrBehaviorModule {
vftable: usize,
pub owner: NonNull<ChrIns>,
unk10: usize,
unk18: usize,
unk20: usize,
unk28: usize,
pub root_motion: F32Vector4,
unk40: [u8; 0x20],
unk60: [u8; 0xa48],
unkaa8: [u8; 0x58],
unkb00: [u8; 0xa48],
unk1548: [u8; 0x68],
unk15b0: FD4Time,
unk15c0: [u8; 0xc0],
pub ground_touch_state: u32,
pub max_ankle_pitch_angle_rad: f32,
pub max_ankle_roll_angle_rad: f32,
unk168c: [u8; 0x104],
unk1790: F32Vector4,
unk17a0: [u8; 0x10],
chr_behavior_debug_anim_helper: usize,
unk17b8: [u8; 0x10],
pub animation_speed: f32,
unk17cc: [u8; 0x1f4],
}