dis-rs 0.13.0

An implementation of the Distributed Interactive Simulation protocol (IEEE-1278.1) in Rust. This main crate contains PDU implementations and facilities to read/write PDUs from Rust data structures to the wire format and vice versa. It supports versions 6 and 7 of the protocol.
Documentation
use crate::common::collision::model::Collision;
use crate::common::{Serialize, SerializePdu, SupportedVersion};
use bytes::{BufMut, BytesMut};

impl SerializePdu for Collision {
    fn serialize_pdu(&self, _version: SupportedVersion, buf: &mut BytesMut) -> u16 {
        let issuing_id_bytes = self.issuing_entity_id.serialize(buf);
        let colliding_id_bytes = self.colliding_entity_id.serialize(buf);
        let event_id_bytes = self.event_id.serialize(buf);
        buf.put_u8(self.collision_type.into());
        buf.put_u8(0u8);
        let velocity_bytes = self.velocity.serialize(buf);
        buf.put_f32(self.mass);
        let location_bytes = self.location.serialize(buf);

        issuing_id_bytes
            + colliding_id_bytes
            + event_id_bytes
            + 2
            + velocity_bytes
            + 4
            + location_bytes
    }
}