use crate::common::collision::builder::CollisionBuilder;
use crate::common::model::{EntityId, EventId, PduBody, VectorF32};
use crate::common::{BodyInfo, Interaction};
use crate::enumerations::{CollisionType, PduType};
use crate::BodyRaw;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
const COLLISION_BODY_LENGTH: u16 = 48;
#[derive(Clone, Debug, Default, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Collision {
pub issuing_entity_id: EntityId,
pub colliding_entity_id: EntityId,
pub event_id: EventId,
pub collision_type: CollisionType,
pub velocity: VectorF32,
pub mass: f32,
pub location: VectorF32,
}
impl BodyRaw for Collision {
type Builder = CollisionBuilder;
fn builder() -> CollisionBuilder {
CollisionBuilder::new()
}
fn into_builder(self) -> CollisionBuilder {
CollisionBuilder::new_from_body(self)
}
fn into_pdu_body(self) -> PduBody {
PduBody::Collision(self)
}
}
impl BodyInfo for Collision {
fn body_length(&self) -> u16 {
COLLISION_BODY_LENGTH
}
fn body_type(&self) -> PduType {
PduType::Collision
}
}
impl Interaction for Collision {
fn originator(&self) -> Option<&EntityId> {
Some(&self.issuing_entity_id)
}
fn receiver(&self) -> Option<&EntityId> {
Some(&self.colliding_entity_id)
}
}