Concinnity
Concinnity is an asset-driven world engine. A world is a set of components describing what exists -- a camera, lights, geometry, UI -- and the engine runs it. Behaviour is declared as data rather than assembled from calls, so building an application is mostly a matter of saying what is in it.
This project is in early development and may not build reliably depending on the platform requirements installed. See the Build Guide for support options.
It's available as a command-line tool:
And as a Rust crate:
use ;
use ;
Check out the Rust Documentation to explore the crate.