Concinnity
Concinnity is an asset-driven world engine. A world is a set of components describing what exists -- a camera, lights, geometry, UI -- and the engine runs it. Behaviour is declared as data rather than assembled from calls, so building an application is mostly a matter of saying what is in it.
It's available as a command-line tool:
And as a Rust crate:
use ;
use ;
Check out the Rust Documentation to explore the crate, and the Asset Reference for the components a world can hold.
This project is in early development and may not build reliably depending on the platform requirements installed. See the Build Guide for all available support options.