clips-sys 0.4.0

Bindgen generated wrapper for CLIPS (clipsrules.net)
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
   /*******************************************************/
   /*      "C" Language Integrated Production System      */
   /*                                                     */
   /*            CLIPS Version 6.40  05/03/19             */
   /*                                                     */
   /*                CLASS FUNCTIONS MODULE               */
   /*******************************************************/

/*************************************************************/
/* Purpose: Internal class manipulation routines             */
/*                                                           */
/* Principal Programmer(s):                                  */
/*      Brian L. Dantes                                      */
/*                                                           */
/* Contributing Programmer(s):                               */
/*                                                           */
/* Revision History:                                         */
/*                                                           */
/*      6.24: Renamed BOOLEAN macro type to intBool.         */
/*                                                           */
/*            Corrected code to remove run-time program      */
/*            compiler warning.                              */
/*                                                           */
/*      6.30: Borland C (IBM_TBC) and Metrowerks CodeWarrior */
/*            (MAC_MCW, IBM_MCW) are no longer supported.    */
/*                                                           */
/*            Changed integer type/precision.                */
/*                                                           */
/*            Changed garbage collection algorithm.          */
/*                                                           */
/*            Used genstrcpy and genstrcat instead of strcpy */
/*            and strcat.                                    */
/*                                                           */
/*            Added const qualifiers to remove C++           */
/*            deprecation warnings.                          */
/*                                                           */
/*            Converted API macros to function calls.        */
/*                                                           */
/*            Fixed linkage issue when BLOAD_AND_SAVE        */
/*            compiler flag is set to 0.                     */
/*                                                           */
/*      6.31: Optimization of slot ID creation previously    */
/*            provided by NewSlotNameID function.            */
/*                                                           */
/*            Optimization for marking relevant alpha nodes  */
/*            in the object pattern network.                 */
/*                                                           */
/*            Changed allocation of multifield slot default  */
/*            from ephemeral to explicit deallocation.       */
/*                                                           */
/*      6.40: Added Env prefix to GetEvaluationError and     */
/*            SetEvaluationError functions.                  */
/*                                                           */
/*            Pragma once and other inclusion changes.       */
/*                                                           */
/*            Added support for booleans with <stdbool.h>.   */
/*                                                           */
/*            Removed use of void pointers for specific      */
/*            data structures.                               */
/*                                                           */
/*            UDF redesign.                                  */
/*                                                           */
/*************************************************************/

/* =========================================
   *****************************************
               EXTERNAL DEFINITIONS
   =========================================
   ***************************************** */

#include <stdlib.h>

#include "setup.h"

#if OBJECT_SYSTEM

#if BLOAD || BLOAD_ONLY || BLOAD_AND_BSAVE
#include "bload.h"
#endif

#include "classcom.h"
#include "classini.h"
#include "constant.h"
#include "constrct.h"
#include "cstrccom.h"
#include "cstrcpsr.h"
#include "envrnmnt.h"
#include "evaluatn.h"
#include "inscom.h"
#include "insfun.h"
#include "insmngr.h"
#include "memalloc.h"
#include "modulutl.h"
#include "msgfun.h"
#include "prntutil.h"
#include "router.h"
#include "scanner.h"
#include "sysdep.h"
#include "utility.h"

#include "classfun.h"

/* =========================================
   *****************************************
                   CONSTANTS
   =========================================
   ***************************************** */
#define BIG_PRIME          11329

#define CLASS_ID_MAP_CHUNK 30

#define PUT_PREFIX         "put-"
#define PUT_PREFIX_LENGTH  4

/***************************************/
/* LOCAL INTERNAL FUNCTION DEFINITIONS */
/***************************************/

   static unsigned int            HashSlotName(CLIPSLexeme *);

#if (! RUN_TIME)
   static void                    DeassignClassID(Environment *,unsigned short);
#endif

/* =========================================
   *****************************************
          EXTERNALLY VISIBLE FUNCTIONS
   =========================================
   ***************************************** */

/***************************************************
  NAME         : IncrementDefclassBusyCount
  DESCRIPTION  : Increments use count of defclass
  INPUTS       : The class
  RETURNS      : Nothing useful
  SIDE EFFECTS : Busy count incremented
  NOTES        : None
 ***************************************************/
void IncrementDefclassBusyCount(
  Environment *theEnv,
  Defclass *theDefclass)
  {
#if MAC_XCD
#pragma unused(theEnv)
#endif

   theDefclass->busy++;
  }

/***************************************************
  NAME         : DecrementDefclassBusyCount
  DESCRIPTION  : Decrements use count of defclass
  INPUTS       : The class
  RETURNS      : Nothing useful
  SIDE EFFECTS : Busy count decremented
  NOTES        : Since use counts are ignored on
                 a clear and defclasses might be
                 deleted already anyway, this is
                 a no-op on a clear
 ***************************************************/
void DecrementDefclassBusyCount(
  Environment *theEnv,
  Defclass *theDefclass)
  {
   if (! ConstructData(theEnv)->ClearInProgress)
     { theDefclass->busy--; }
  }

/****************************************************
  NAME         : InstancesPurge
  DESCRIPTION  : Removes all instances
  INPUTS       : None
  RETURNS      : True if all instances deleted,
                 false otherwise
  SIDE EFFECTS : The instance hash table is cleared
  NOTES        : None
 ****************************************************/
bool InstancesPurge(
  Environment *theEnv,
  void *context)
  {
   DestroyAllInstances(theEnv,NULL);
   CleanupInstances(theEnv,NULL);
   return((InstanceData(theEnv)->InstanceList != NULL) ? false : true);
  }

#if ! RUN_TIME

/***************************************************
  NAME         : InitializeClasses
  DESCRIPTION  : Allocates class hash table
                 Initializes class hash table
                   to all NULL addresses
                 Creates system classes
  INPUTS       : None
  RETURNS      : Nothing useful
  SIDE EFFECTS : Hash table initialized
  NOTES        : None
 ***************************************************/
void InitializeClasses(
  Environment *theEnv)
  {
   int i;

   DefclassData(theEnv)->ClassTable =
      (Defclass **) gm2(theEnv,(sizeof(Defclass *) * CLASS_TABLE_HASH_SIZE));
   for (i = 0 ; i < CLASS_TABLE_HASH_SIZE ; i++)
     DefclassData(theEnv)->ClassTable[i] = NULL;
   DefclassData(theEnv)->SlotNameTable =
      (SLOT_NAME **) gm2(theEnv,(sizeof(SLOT_NAME *) * SLOT_NAME_TABLE_HASH_SIZE));
   for (i = 0 ; i < SLOT_NAME_TABLE_HASH_SIZE ; i++)
     DefclassData(theEnv)->SlotNameTable[i] = NULL;
  }

#endif

/********************************************************
  NAME         : FindClassSlot
  DESCRIPTION  : Searches for a named slot in a class
  INPUTS       : 1) The class address
                 2) The symbolic slot name
  RETURNS      : Address of slot if found, NULL otherwise
  SIDE EFFECTS : None
  NOTES        : Only looks in class defn, does not
                   examine inheritance paths
 ********************************************************/
SlotDescriptor *FindClassSlot(
  Defclass *cls,
  CLIPSLexeme *sname)
  {
   long i;

   for (i = 0 ; i < cls->slotCount ; i++)
     {
      if (cls->slots[i].slotName->name == sname)
        return(&cls->slots[i]);
     }
   return NULL;
  }

/***************************************************************
  NAME         : ClassExistError
  DESCRIPTION  : Prints out error message for non-existent class
  INPUTS       : 1) Name of function having the error
                 2) The name of the non-existent class
  RETURNS      : Nothing useful
  SIDE EFFECTS : None
  NOTES        : None
 ***************************************************************/
void ClassExistError(
  Environment *theEnv,
  const char *func,
  const char *cname)
  {
   PrintErrorID(theEnv,"CLASSFUN",1,false);
   WriteString(theEnv,STDERR,"Unable to find class '");
   WriteString(theEnv,STDERR,cname);
   WriteString(theEnv,STDERR,"' in function '");
   WriteString(theEnv,STDERR,func);
   WriteString(theEnv,STDERR,"'.\n");
   SetEvaluationError(theEnv,true);
  }

/*********************************************
  NAME         : DeleteClassLinks
  DESCRIPTION  : Deallocates a class link list
  INPUTS       : The address of the list
  RETURNS      : Nothing useful
  SIDE EFFECTS : None
  NOTES        : None
 *********************************************/
void DeleteClassLinks(
  Environment *theEnv,
  CLASS_LINK *clink)
  {
   CLASS_LINK *ctmp;

   for (ctmp = clink ; ctmp != NULL ; ctmp = clink)
     {
      clink = clink->nxt;
      rtn_struct(theEnv,classLink,ctmp);
     }
  }

/******************************************************
  NAME         : PrintClassName
  DESCRIPTION  : Displays a class's name
  INPUTS       : 1) Logical name of output
                 2) The class
                 3) Flag indicating whether to
                    print carriage-return at end
  RETURNS      : Nothing useful
  SIDE EFFECTS : Class name printed (and module name
                 too if class is not in current module)
  NOTES        : None
 ******************************************************/
void PrintClassName(
  Environment *theEnv,
  const char *logicalName,
  Defclass *theDefclass,
  bool useQuotes,
  bool linefeedFlag)
  {
   if (useQuotes) WriteString(theEnv,logicalName,"'");
   if ((theDefclass->header.whichModule->theModule != GetCurrentModule(theEnv)) &&
       (theDefclass->system == 0))
     {
      WriteString(theEnv,logicalName,
                DefmoduleName(theDefclass->header.whichModule->theModule));
      WriteString(theEnv,logicalName,"::");
     }
   WriteString(theEnv,logicalName,theDefclass->header.name->contents);
   if (useQuotes) WriteString(theEnv,logicalName,"'");
   if (linefeedFlag)
     WriteString(theEnv,logicalName,"\n");
  }

#if DEBUGGING_FUNCTIONS || ((! BLOAD_ONLY) && (! RUN_TIME))

/***************************************************
  NAME         : PrintPackedClassLinks
  DESCRIPTION  : Displays the names of classes in
                 a list with a title
  INPUTS       : 1) The logical name of the output
                 2) Title string
                 3) List of class links
  RETURNS      : Nothing useful
  SIDE EFFECTS : None
  NOTES        : None
 ***************************************************/
void PrintPackedClassLinks(
  Environment *theEnv,
  const char *logicalName,
  const char *title,
  PACKED_CLASS_LINKS *plinks)
  {
   unsigned long i;

   WriteString(theEnv,logicalName,title);
   for (i = 0 ; i < plinks->classCount ; i++)
     {
      WriteString(theEnv,logicalName," ");
      PrintClassName(theEnv,logicalName,plinks->classArray[i],false,false);
     }
   WriteString(theEnv,logicalName,"\n");
  }

#endif

#if ! RUN_TIME

/*******************************************************
  NAME         : PutClassInTable
  DESCRIPTION  : Inserts a class in the class hash table
  INPUTS       : The class
  RETURNS      : Nothing useful
  SIDE EFFECTS : Class inserted
  NOTES        : None
 *******************************************************/
void PutClassInTable(
  Environment *theEnv,
  Defclass *cls)
  {
   cls->hashTableIndex = HashClass(GetDefclassNamePointer(cls));
   cls->nxtHash = DefclassData(theEnv)->ClassTable[cls->hashTableIndex];
   DefclassData(theEnv)->ClassTable[cls->hashTableIndex] = cls;
  }

/*********************************************************
  NAME         : RemoveClassFromTable
  DESCRIPTION  : Removes a class from the class hash table
  INPUTS       : The class
  RETURNS      : Nothing useful
  SIDE EFFECTS : Class removed
  NOTES        : None
 *********************************************************/
void RemoveClassFromTable(
  Environment *theEnv,
  Defclass *cls)
  {
   Defclass *prvhsh,*hshptr;

   prvhsh = NULL;
   hshptr = DefclassData(theEnv)->ClassTable[cls->hashTableIndex];
   while (hshptr != cls)
     {
      prvhsh = hshptr;
      hshptr = hshptr->nxtHash;
     }
   if (prvhsh == NULL)
     DefclassData(theEnv)->ClassTable[cls->hashTableIndex] = cls->nxtHash;
   else
     prvhsh->nxtHash = cls->nxtHash;
  }

/***************************************************
  NAME         : AddClassLink
  DESCRIPTION  : Adds a class link from one class to
                  another
  INPUTS       : 1) The packed links in which to
                    insert the new class
                 2) The subclass pointer
                 3) A flag indicating if the link
                    should be appended.
                 4) Index of where to place the
                    class if not appended
  RETURNS      : Nothing useful
  SIDE EFFECTS : Link created and attached
  NOTES        : Assumes the pack structure belongs
                 to a class and does not need to
                 be deallocated
 ***************************************************/
void AddClassLink(
  Environment *theEnv,
  PACKED_CLASS_LINKS *src,
  Defclass *cls,
  bool append,
  unsigned int posn)
  {
   PACKED_CLASS_LINKS dst;

   dst.classArray = (Defclass **) gm2(theEnv,(sizeof(Defclass *) * (src->classCount + 1)));

   if (append)
     {
      GenCopyMemory(Defclass *,src->classCount,dst.classArray,src->classArray);
      dst.classArray[src->classCount] = cls;
     }
   else
     {
      if (posn != 0)
        GenCopyMemory(Defclass *,posn,dst.classArray,src->classArray);
      GenCopyMemory(Defclass *,src->classCount - posn,
                 dst.classArray + posn + 1,src->classArray + posn);
      dst.classArray[posn] = cls;
     }
   dst.classCount = src->classCount + 1;
   DeletePackedClassLinks(theEnv,src,false);
   src->classCount = dst.classCount;
   src->classArray = dst.classArray;
  }

/***************************************************
  NAME         : DeleteSubclassLink
  DESCRIPTION  : Removes a class from another
                 class's subclass list
  INPUTS       : 1) The superclass whose subclass
                    list is to be modified
                 2) The subclass to be removed
  RETURNS      : Nothing useful
  SIDE EFFECTS : The subclass list is changed
  NOTES        : None
 ***************************************************/
void DeleteSubclassLink(
  Environment *theEnv,
  Defclass *sclass,
  Defclass *cls)
  {
   unsigned long deletedIndex;
   PACKED_CLASS_LINKS *src,dst;

   src = &sclass->directSubclasses;

   for (deletedIndex = 0 ; deletedIndex < src->classCount ; deletedIndex++)
     if (src->classArray[deletedIndex] == cls)
       break;
   if (deletedIndex == src->classCount)
     return;
   if (src->classCount > 1)
     {
      dst.classArray = (Defclass **) gm2(theEnv,(sizeof(Defclass *) * (src->classCount - 1)));
      if (deletedIndex != 0)
        GenCopyMemory(Defclass *,deletedIndex,dst.classArray,src->classArray);
      GenCopyMemory(Defclass *,src->classCount - deletedIndex - 1,
                 dst.classArray + deletedIndex,src->classArray + deletedIndex + 1);
     }
   else
     dst.classArray = NULL;
     
   dst.classCount = src->classCount - 1;
   DeletePackedClassLinks(theEnv,src,false);
   src->classCount = dst.classCount;
   src->classArray = dst.classArray;
  }


/***************************************************
  NAME         : DeleteSuperclassLink
  DESCRIPTION  : Removes a class from another
                 class's superclass list
  INPUTS       : 1) The subclass whose superclass
                    list is to be modified
                 2) The superclass to be removed
  RETURNS      : Nothing useful
  SIDE EFFECTS : The subclass list is changed
  NOTES        : None
 ***************************************************/
void DeleteSuperclassLink(
  Environment *theEnv,
  Defclass *sclass,
  Defclass *cls)
  {
   unsigned long deletedIndex;
   PACKED_CLASS_LINKS *src,dst;

   src = &sclass->directSuperclasses;

   for (deletedIndex = 0 ; deletedIndex < src->classCount ; deletedIndex++)
     if (src->classArray[deletedIndex] == cls)
       break;
   if (deletedIndex == src->classCount)
     return;
   if (src->classCount > 1)
     {
      dst.classArray = (Defclass **) gm2(theEnv,(sizeof(Defclass *) * (src->classCount - 1)));
      if (deletedIndex != 0)
        GenCopyMemory(Defclass *,deletedIndex,dst.classArray,src->classArray);
      GenCopyMemory(Defclass *,src->classCount - deletedIndex - 1,
                 dst.classArray + deletedIndex,src->classArray + deletedIndex + 1);
     }
   else
     dst.classArray = NULL;
     
   dst.classCount = src->classCount - 1;
   DeletePackedClassLinks(theEnv,src,false);
   src->classCount = dst.classCount;
   src->classArray = dst.classArray;
  }

/**************************************************************
  NAME         : NewClass
  DESCRIPTION  : Allocates and initalizes a new class structure
  INPUTS       : The symbolic name of the new class
  RETURNS      : The address of the new class
  SIDE EFFECTS : None
  NOTES        : None
 **************************************************************/
Defclass *NewClass(
  Environment *theEnv,
  CLIPSLexeme *className)
  {
   Defclass *cls;

   cls = get_struct(theEnv,defclass);
   InitializeConstructHeader(theEnv,"defclass",DEFCLASS,&cls->header,className);

   cls->id = 0;
   cls->installed = 0;
   cls->busy = 0;
   cls->system = 0;
   cls->abstract = 0;
   cls->reactive = 1;
#if DEBUGGING_FUNCTIONS
   cls->traceInstances = DefclassData(theEnv)->WatchInstances;
   cls->traceSlots = DefclassData(theEnv)->WatchSlots;
#endif
   cls->hashTableIndex = 0;
   cls->directSuperclasses.classCount = 0;
   cls->directSuperclasses.classArray = NULL;
   cls->directSubclasses.classCount = 0;
   cls->directSubclasses.classArray = NULL;
   cls->allSuperclasses.classCount = 0;
   cls->allSuperclasses.classArray = NULL;
   cls->slots = NULL;
   cls->instanceTemplate = NULL;
   cls->slotNameMap = NULL;
   cls->instanceSlotCount = 0;
   cls->localInstanceSlotCount = 0;
   cls->slotCount = 0;
   cls->maxSlotNameID = 0;
   cls->handlers = NULL;
   cls->handlerOrderMap = NULL;
   cls->handlerCount = 0;
   cls->instanceList = NULL;
   cls->instanceListBottom = NULL;
   cls->nxtHash = NULL;
   cls->scopeMap = NULL;
   ClearBitString(cls->traversalRecord,TRAVERSAL_BYTES);
   cls->relevant_terminal_alpha_nodes = NULL;
   return(cls);
  }

/***************************************************
  NAME         : DeletePackedClassLinks
  DESCRIPTION  : Dealloacates a contiguous array
                 holding class links
  INPUTS       : 1) The class link segment
                 2) A flag indicating whether to
                    delete the top pack structure
  RETURNS      : Nothing useful
  SIDE EFFECTS : Class links deallocated
  NOTES        : None
 ***************************************************/
void DeletePackedClassLinks(
  Environment *theEnv,
  PACKED_CLASS_LINKS *plp,
  bool deleteTop)
  {
   if (plp->classCount > 0)
     {
      rm(theEnv,plp->classArray,(sizeof(Defclass *) * plp->classCount));
      plp->classCount = 0;
      plp->classArray = NULL;
     }
   if (deleteTop)
     rtn_struct(theEnv,packedClassLinks,plp);
  }

/***************************************************
  NAME         : AssignClassID
  DESCRIPTION  : Assigns a unique id to a class
                 and puts its address in the
                 id map
  INPUTS       : The class
  RETURNS      : Nothing useful
  SIDE EFFECTS : Class id assigned and map set
  NOTES        : None
 ***************************************************/
void AssignClassID(
  Environment *theEnv,
  Defclass *cls)
  {
   unsigned short i;

   if ((DefclassData(theEnv)->MaxClassID % CLASS_ID_MAP_CHUNK) == 0)
     {
      DefclassData(theEnv)->ClassIDMap =
         (Defclass **) genrealloc(theEnv,DefclassData(theEnv)->ClassIDMap,
                                  (DefclassData(theEnv)->MaxClassID * sizeof(Defclass *)),
                                  ((DefclassData(theEnv)->MaxClassID + CLASS_ID_MAP_CHUNK) * sizeof(Defclass *)));
      DefclassData(theEnv)->AvailClassID += CLASS_ID_MAP_CHUNK;

      for (i = DefclassData(theEnv)->MaxClassID ; i < (DefclassData(theEnv)->MaxClassID + CLASS_ID_MAP_CHUNK) ; i++)
        DefclassData(theEnv)->ClassIDMap[i] = NULL;
     }
   DefclassData(theEnv)->ClassIDMap[DefclassData(theEnv)->MaxClassID] = cls;
   cls->id = DefclassData(theEnv)->MaxClassID++;
  }

/*********************************************************
  NAME         : AddSlotName
  DESCRIPTION  : Adds a new slot entry (or increments
                 the use count of an existing node).
  INPUTS       : 1) The slot name
                 2) The new canonical id for the slot name
                 3) A flag indicating whether the
                    given id must be used or not
  RETURNS      : The id of the (old) node
  SIDE EFFECTS : Slot name entry added or use count
                 incremented
  NOTES        : None
 *********************************************************/
SLOT_NAME *AddSlotName(
  Environment *theEnv,
  CLIPSLexeme *slotName,
  unsigned short newid,
  bool usenewid)
  {
   SLOT_NAME *snp;
   unsigned hashTableIndex;
   char *buf;
   size_t bufsz;

   hashTableIndex = HashSlotName(slotName);
   snp = DefclassData(theEnv)->SlotNameTable[hashTableIndex];
   while ((snp != NULL) ? (snp->name != slotName) : false)
     snp = snp->nxt;
   if (snp != NULL)
     {
      if (usenewid && (newid != snp->id))
        {
         SystemError(theEnv,"CLASSFUN",1);
         ExitRouter(theEnv,EXIT_FAILURE);
        }
      snp->use++;
     }
   else
     {
      snp = get_struct(theEnv,slotName);
      snp->name = slotName;
      snp->hashTableIndex = hashTableIndex;
      snp->use = 1;
      snp->id = (unsigned short) (usenewid ? newid : DefclassData(theEnv)->newSlotID++);
      snp->nxt = DefclassData(theEnv)->SlotNameTable[hashTableIndex];
      DefclassData(theEnv)->SlotNameTable[hashTableIndex] = snp;
      IncrementLexemeCount(slotName);
      bufsz = (sizeof(char) *
                     (PUT_PREFIX_LENGTH + strlen(slotName->contents) + 1));
      buf = (char *) gm2(theEnv,bufsz);
      genstrcpy(buf,PUT_PREFIX);
      genstrcat(buf,slotName->contents);
      snp->putHandlerName = CreateSymbol(theEnv,buf);
      IncrementLexemeCount(snp->putHandlerName);
      rm(theEnv,buf,bufsz);
      snp->bsaveIndex = 0L;
    }
   return(snp);
  }

/***************************************************
  NAME         : DeleteSlotName
  DESCRIPTION  : Removes a slot name entry from
                 the table of all slot names if
                 no longer in use
  INPUTS       : The slot name hash node
  RETURNS      : Nothing useful
  SIDE EFFECTS : Slot name entry deleted or use
                 count decremented
  NOTES        : None
 ***************************************************/
void DeleteSlotName(
  Environment *theEnv,
  SLOT_NAME *slotName)
  {
   SLOT_NAME *snp,*prv;

   if (slotName == NULL)
     return;
   prv = NULL;
   snp = DefclassData(theEnv)->SlotNameTable[slotName->hashTableIndex];
   while (snp != slotName)
     {
      prv = snp;
      snp = snp->nxt;
     }
   snp->use--;
   if (snp->use != 0)
     return;
   if (prv == NULL)
     DefclassData(theEnv)->SlotNameTable[snp->hashTableIndex] = snp->nxt;
   else
     prv->nxt = snp->nxt;
   ReleaseLexeme(theEnv,snp->name);
   ReleaseLexeme(theEnv,snp->putHandlerName);
   rtn_struct(theEnv,slotName,snp);
  }

/*******************************************************************
  NAME         : RemoveDefclass
  DESCRIPTION  : Deallocates a class structure and
                 all its fields - returns all symbols
                 in use by the class back to the symbol
                 manager for ephemeral removal
  INPUTS       : The address of the class
  RETURNS      : Nothing useful
  SIDE EFFECTS : None
  NOTES        : Assumes class has no subclasses
                 IMPORTANT WARNING!! : Assumes class
                   busy count and all instances' busy
                   counts are 0 and all handlers' busy counts are 0!
 *******************************************************************/
void RemoveDefclass(
  Environment *theEnv,
  Defclass *cls)
  {
   DefmessageHandler *hnd;
   unsigned long i;
   CLASS_ALPHA_LINK *currentAlphaLink;
   CLASS_ALPHA_LINK *nextAlphaLink;

   /* ====================================================
      Remove all of this class's superclasses' links to it
      ==================================================== */
   for (i = 0 ; i < cls->directSuperclasses.classCount ; i++)
     DeleteSubclassLink(theEnv,cls->directSuperclasses.classArray[i],cls);

   /* ====================================================
      Remove all of this class's subclasses' links to it
      ==================================================== */
   for (i = 0 ; i < cls->directSubclasses.classCount ; i++)
     DeleteSuperclassLink(theEnv,cls->directSubclasses.classArray[i],cls);

   RemoveClassFromTable(theEnv,cls);

   InstallClass(theEnv,cls,false);

   DeletePackedClassLinks(theEnv,&cls->directSuperclasses,false);
   DeletePackedClassLinks(theEnv,&cls->allSuperclasses,false);
   DeletePackedClassLinks(theEnv,&cls->directSubclasses,false);

   for (i = 0 ; i < cls->slotCount ; i++)
     {
      if (cls->slots[i].defaultValue != NULL)
        {
         if (cls->slots[i].dynamicDefault)
           ReturnPackedExpression(theEnv,(Expression *) cls->slots[i].defaultValue);
         else
           {
            UDFValue *theValue = (UDFValue *) cls->slots[i].defaultValue;
            if (theValue->header->type == MULTIFIELD_TYPE)
              { ReturnMultifield(theEnv,theValue->multifieldValue); }
            rtn_struct(theEnv,udfValue,theValue);
           }
        }
      DeleteSlotName(theEnv,cls->slots[i].slotName);
      RemoveConstraint(theEnv,cls->slots[i].constraint);
     }

   if (cls->instanceSlotCount != 0)
     {
      rm(theEnv,cls->instanceTemplate,
         (sizeof(SlotDescriptor *) * cls->instanceSlotCount));
      rm(theEnv,cls->slotNameMap,
         (sizeof(unsigned) * (cls->maxSlotNameID + 1)));
     }
   if (cls->slotCount != 0)
     rm(theEnv,cls->slots,(sizeof(SlotDescriptor) * cls->slotCount));

   for (i = 0 ; i < cls->handlerCount ; i++)
     {
      hnd = &cls->handlers[i];
      if (hnd->actions != NULL)
        ReturnPackedExpression(theEnv,hnd->actions);
      if (hnd->header.ppForm != NULL)
        rm(theEnv,(void *) hnd->header.ppForm,(sizeof(char) * (strlen(hnd->header.ppForm)+1)));
      if (hnd->header.usrData != NULL)
        { ClearUserDataList(theEnv,hnd->header.usrData); }
     }
   if (cls->handlerCount != 0)
     {
      rm(theEnv,cls->handlers,(sizeof(DefmessageHandler) * cls->handlerCount));
      rm(theEnv,cls->handlerOrderMap,(sizeof(unsigned) * cls->handlerCount));
     }

   currentAlphaLink = cls->relevant_terminal_alpha_nodes;
   while (currentAlphaLink != NULL)
     {
      nextAlphaLink = currentAlphaLink->next;
      rtn_struct(theEnv,classAlphaLink,currentAlphaLink);
      currentAlphaLink = nextAlphaLink;
     }
   cls->relevant_terminal_alpha_nodes = NULL;

   SetDefclassPPForm(theEnv,cls,NULL);
   DeassignClassID(theEnv,cls->id);
   rtn_struct(theEnv,defclass,cls);
  }

#endif

/*******************************************************************
  NAME         : DestroyDefclass
  DESCRIPTION  : Deallocates a class structure and
                 all its fields.
  INPUTS       : The address of the class
  RETURNS      : Nothing useful
  SIDE EFFECTS : None
  NOTES        :
 *******************************************************************/
void DestroyDefclass(
  Environment *theEnv,
  Defclass *cls)
  {
   long i;
#if ! RUN_TIME
   CLASS_ALPHA_LINK *currentAlphaLink;
   CLASS_ALPHA_LINK *nextAlphaLink;

   DefmessageHandler *hnd;
   DeletePackedClassLinks(theEnv,&cls->directSuperclasses,false);
   DeletePackedClassLinks(theEnv,&cls->allSuperclasses,false);
   DeletePackedClassLinks(theEnv,&cls->directSubclasses,false);
#endif
   for (i = 0 ; i < cls->slotCount ; i++)
     {
      if (cls->slots[i].defaultValue != NULL)
        {
#if ! RUN_TIME
         if (cls->slots[i].dynamicDefault)
           ReturnPackedExpression(theEnv,(Expression *) cls->slots[i].defaultValue);
         else
           {
            UDFValue *theValue = (UDFValue *) cls->slots[i].defaultValue;
            if (theValue->header->type == MULTIFIELD_TYPE)
              { ReturnMultifield(theEnv,theValue->multifieldValue); }
            rtn_struct(theEnv,udfValue,theValue);
           }
#else
         if (cls->slots[i].dynamicDefault == 0)
           {
            UDFValue *theValue = (UDFValue *) cls->slots[i].defaultValue;
            if (theValue->header->type == MULTIFIELD_TYPE)
              { ReturnMultifield(theEnv,theValue->multifieldValue); }
            rtn_struct(theEnv,udfValue,theValue);
           }
#endif
        }
     }

#if ! RUN_TIME
   if (cls->instanceSlotCount != 0)
     {
      rm(theEnv,cls->instanceTemplate,
         (sizeof(SlotDescriptor *) * cls->instanceSlotCount));
      rm(theEnv,cls->slotNameMap,
         (sizeof(unsigned) * (cls->maxSlotNameID + 1)));
     }

   if (cls->slotCount != 0)
     rm(theEnv,cls->slots,(sizeof(SlotDescriptor) * cls->slotCount));

   for (i = 0 ; i < cls->handlerCount ; i++)
     {
      hnd = &cls->handlers[i];
      if (hnd->actions != NULL)
        ReturnPackedExpression(theEnv,hnd->actions);

      if (hnd->header.ppForm != NULL)
        rm(theEnv,(void *) hnd->header.ppForm,(sizeof(char) * (strlen(hnd->header.ppForm)+1)));

      if (hnd->header.usrData != NULL)
        { ClearUserDataList(theEnv,hnd->header.usrData); }
     }

   if (cls->handlerCount != 0)
     {
      rm(theEnv,cls->handlers,(sizeof(DefmessageHandler) * cls->handlerCount));
      rm(theEnv,cls->handlerOrderMap,(sizeof(unsigned) * cls->handlerCount));
     }

   currentAlphaLink = cls->relevant_terminal_alpha_nodes;
   while (currentAlphaLink != NULL)
     {
      nextAlphaLink = currentAlphaLink->next;
      rtn_struct(theEnv, classAlphaLink, currentAlphaLink);
      currentAlphaLink = nextAlphaLink;
     }
   cls->relevant_terminal_alpha_nodes = NULL;

   DestroyConstructHeader(theEnv,&cls->header);

   rtn_struct(theEnv,defclass,cls);
#else
#if MAC_XCD
#pragma unused(hnd)
#endif
#endif
  }

#if ! RUN_TIME

/***************************************************
  NAME         : InstallClass
  DESCRIPTION  : In(De)crements all symbol counts for
                 for symbols in use by class
                 Disallows (allows) symbols to become
                 ephemeral.
  INPUTS       : 1) The class address
                 2) 1 - install, 0 - deinstall
  RETURNS      : Nothing useful
  SIDE EFFECTS : None
  NOTES        : None
 ***************************************************/
void InstallClass(
  Environment *theEnv,
  Defclass *cls,
  bool set)
  {
   SlotDescriptor *slot;
   DefmessageHandler *hnd;
   long i;

   if ((set && cls->installed) ||
       ((set == false) && (cls->installed == 0)))
     return;

   /* ==================================================================
      Handler installation is handled when message-handlers are defined:
      see ParseDefmessageHandler() in MSGCOM.C

      Slot installation is handled by ParseSlot() in CLASSPSR.C
      Scope map installation is handled by CreateClassScopeMap()
      ================================================================== */
   if (set == false)
     {
      cls->installed = 0;

      ReleaseLexeme(theEnv,cls->header.name);

#if DEFMODULE_CONSTRUCT
      DecrementBitMapReferenceCount(theEnv,cls->scopeMap);
#endif
      ClearUserDataList(theEnv,cls->header.usrData);

      for (i = 0 ; i < cls->slotCount ; i++)
        {
         slot = &cls->slots[i];
         ReleaseLexeme(theEnv,slot->overrideMessage);
         if (slot->defaultValue != NULL)
           {
            if (slot->dynamicDefault)
              ExpressionDeinstall(theEnv,(Expression *) slot->defaultValue);
            else
              ReleaseUDFV(theEnv,(UDFValue *) slot->defaultValue);
           }
        }
      for (i = 0 ; i < cls->handlerCount ; i++)
        {
         hnd = &cls->handlers[i];
         ReleaseLexeme(theEnv,hnd->header.name);
         if (hnd->actions != NULL)
           ExpressionDeinstall(theEnv,hnd->actions);
        }
     }
   else
     {
      cls->installed = 1;
      IncrementLexemeCount(cls->header.name);
     }
  }

#endif

#if (! BLOAD_ONLY) && (! RUN_TIME)

/***************************************************
  NAME         : IsClassBeingUsed
  DESCRIPTION  : Checks the busy flag of a class
                   and ALL classes that inherit from
                   it to make sure that it is not
                   in use before deletion
  INPUTS       : The class
  RETURNS      : True if in use, false otherwise
  SIDE EFFECTS : None
  NOTES        : Recursively examines all subclasses
 ***************************************************/
bool IsClassBeingUsed(
  Defclass *cls)
  {
   unsigned long i;

   if (cls->busy > 0)
     return true;
   for (i = 0 ; i < cls->directSubclasses.classCount ; i++)
     if (IsClassBeingUsed(cls->directSubclasses.classArray[i]))
       return true;
   return false;
  }

/***************************************************
  NAME         : RemoveAllUserClasses
  DESCRIPTION  : Removes all classes
  INPUTS       : None
  RETURNS      : True if succesful, false otherwise
  SIDE EFFECTS : The class hash table is cleared
  NOTES        : None
 ***************************************************/
bool RemoveAllUserClasses(
  Environment *theEnv)
  {
   Defclass *userClasses, *ctmp;
   bool success = true;

#if BLOAD || BLOAD_AND_BSAVE
   if (Bloaded(theEnv))
     return false;
#endif
   /* ====================================================
      Don't delete built-in system classes at head of list
      ==================================================== */
   userClasses = GetNextDefclass(theEnv,NULL);
   while (userClasses != NULL)
     {
      if (userClasses->system == 0)
        break;
      userClasses = GetNextDefclass(theEnv,userClasses);
     }
   while (userClasses != NULL)
     {
      ctmp = userClasses;
      userClasses = GetNextDefclass(theEnv,userClasses);
      if (DefclassIsDeletable(ctmp))
        {
         RemoveConstructFromModule(theEnv,&ctmp->header);
         RemoveDefclass(theEnv,ctmp);
        }
      else
        {
         success = false;
         CantDeleteItemErrorMessage(theEnv,"defclass",DefclassName(ctmp));
        }
     }
   return(success);
  }

/****************************************************
  NAME         : DeleteClassUAG
  DESCRIPTION  : Deallocates a class and all its
                 subclasses
  INPUTS       : The address of the class
  RETURNS      : 1 if successful, 0 otherwise
  SIDE EFFECTS : Removes the class from each of
                 its superclasses' subclass lists
  NOTES        : None
 ****************************************************/
bool DeleteClassUAG(
  Environment *theEnv,
  Defclass *cls)
  {
   unsigned long subCount;

   while (cls->directSubclasses.classCount != 0)
     {
      subCount = cls->directSubclasses.classCount;
      DeleteClassUAG(theEnv,cls->directSubclasses.classArray[0]);
      if (cls->directSubclasses.classCount == subCount)
        return false;
     }
   if (DefclassIsDeletable(cls))
     {
      RemoveConstructFromModule(theEnv,&cls->header);
      RemoveDefclass(theEnv,cls);
      return true;
     }
   return false;
  }

/*********************************************************
  NAME         : MarkBitMapSubclasses
  DESCRIPTION  : Recursively marks the ids of a class
                 and all its subclasses in a bitmap
  INPUTS       : 1) The bitmap
                 2) The class
                 3) A code indicating whether to set
                    or clear the bits of the map
                    corresponding to the class ids
  RETURNS      : Nothing useful
  SIDE EFFECTS : BitMap marked
  NOTES        : IMPORTANT!!!!  Assumes the bitmap is
                 large enough to hold all ids encountered!
 *********************************************************/
void MarkBitMapSubclasses(
  char *map,
  Defclass *cls,
  int set)
  {
   unsigned long i;

   if (set)
     SetBitMap(map,cls->id);
   else
     ClearBitMap(map,cls->id);
   for (i = 0 ; i < cls->directSubclasses.classCount ; i++)
     MarkBitMapSubclasses(map,cls->directSubclasses.classArray[i],set);
  }

#endif

/***************************************************
  NAME         : FindSlotNameID
  DESCRIPTION  : Finds the id of a slot name
  INPUTS       : The slot name
  RETURNS      : The slot name id (-1 if not found)
  SIDE EFFECTS : None
  NOTES        : A slot name always has the same
                 id regardless of what class uses
                 it.  In this way, a slot can
                 be referred to by index independent
                 of class.  Each class stores a
                 map showing which slot name indices
                 go to which slot.  This provides
                 for immediate lookup of slots
                 given the index (object pattern
                 matching uses this).
 ***************************************************/
unsigned short FindSlotNameID(
  Environment *theEnv,
  CLIPSLexeme *slotName)
  {
   SLOT_NAME *snp;

   snp = DefclassData(theEnv)->SlotNameTable[HashSlotName(slotName)];
   
   while ((snp != NULL) ? (snp->name != slotName) : false)
     { snp = snp->nxt; }
     
   return (snp != NULL) ? snp->id : SLOT_NAME_NOT_FOUND;
  }

/***************************************************
  NAME         : FindIDSlotName
  DESCRIPTION  : Finds the slot anme for an id
  INPUTS       : The id
  RETURNS      : The slot name (NULL if not found)
  SIDE EFFECTS : None
  NOTES        : None
 ***************************************************/
CLIPSLexeme *FindIDSlotName(
  Environment *theEnv,
  unsigned short id)
  {
   SLOT_NAME *snp;

   snp = FindIDSlotNameHash(theEnv,id);
   
   return((snp != NULL) ? snp->name : NULL);
  }

/***************************************************
  NAME         : FindIDSlotNameHash
  DESCRIPTION  : Finds the slot anme for an id
  INPUTS       : The id
  RETURNS      : The slot name (NULL if not found)
  SIDE EFFECTS : None
  NOTES        : None
 ***************************************************/
SLOT_NAME *FindIDSlotNameHash(
  Environment *theEnv,
  unsigned short id)
  {
   unsigned short i;
   SLOT_NAME *snp;

   for (i = 0 ; i < SLOT_NAME_TABLE_HASH_SIZE ; i++)
     {
      snp = DefclassData(theEnv)->SlotNameTable[i];
      while (snp != NULL)
        {
         if (snp->id == id)
           return snp;
         snp = snp->nxt;
        }
     }
   return NULL;
  }

/***************************************************
  NAME         : GetTraversalID
  DESCRIPTION  : Returns a unique integer ID for a
                  traversal into the class hierarchy
  INPUTS       : None
  RETURNS      : The id, or -1 if none available
  SIDE EFFECTS : EvaluationError set when no ids
                   available
  NOTES        : Used for recursive traversals of
                  class hierarchy to assure that a
                  class is only visited once
 ***************************************************/
int GetTraversalID(
  Environment *theEnv)
  {
   unsigned i;
   Defclass *cls;

   if (DefclassData(theEnv)->CTID >= MAX_TRAVERSALS)
     {
      PrintErrorID(theEnv,"CLASSFUN",2,false);
      WriteString(theEnv,STDERR,"Maximum number of simultaneous class hierarchy\n  traversals exceeded ");
      WriteInteger(theEnv,STDERR,MAX_TRAVERSALS);
      WriteString(theEnv,STDERR,".\n");
      SetEvaluationError(theEnv,true);
      return(-1);
     }

   for (i = 0 ; i < CLASS_TABLE_HASH_SIZE ; i++)
     for (cls = DefclassData(theEnv)->ClassTable[i] ; cls != NULL ; cls = cls->nxtHash)
       ClearTraversalID(cls->traversalRecord,DefclassData(theEnv)->CTID);
   return(DefclassData(theEnv)->CTID++);
  }

/***************************************************
  NAME         : ReleaseTraversalID
  DESCRIPTION  : Releases an ID for future use
                 Also clears id from all classes
  INPUTS       : None
  RETURNS      : Nothing useful
  SIDE EFFECTS : Old ID released for later reuse
  NOTES        : Releases ID returned by most recent
                   call to GetTraversalID()
 ***************************************************/
void ReleaseTraversalID(
  Environment *theEnv)
  {
   DefclassData(theEnv)->CTID--;
  }

/*******************************************************
  NAME         : HashClass
  DESCRIPTION  : Generates a hash index for a given
                 class name
  INPUTS       : The address of the class name SYMBOL_HN
  RETURNS      : The hash index value
  SIDE EFFECTS : None
  NOTES        : Counts on the fact that the symbol
                 has already been hashed into the
                 symbol table - uses that hash value
                 multiplied by a prime for a new hash
 *******************************************************/
unsigned int HashClass(
  CLIPSLexeme *cname)
  {
   unsigned int tally;

   tally = cname->bucket * BIG_PRIME;
   
   return tally % CLASS_TABLE_HASH_SIZE;
  }

/* =========================================
   *****************************************
          INTERNALLY VISIBLE FUNCTIONS
   =========================================
   ***************************************** */

/*******************************************************
  NAME         : HashSlotName
  DESCRIPTION  : Generates a hash index for a given
                 slot name
  INPUTS       : The address of the slot name SYMBOL_HN
  RETURNS      : The hash index value
  SIDE EFFECTS : None
  NOTES        : Counts on the fact that the symbol
                 has already been hashed into the
                 symbol table - uses that hash value
                 multiplied by a prime for a new hash
 *******************************************************/
static unsigned int HashSlotName(
  CLIPSLexeme *sname)
  {
   unsigned int tally;

   tally = sname->bucket * BIG_PRIME;
   
   return tally % SLOT_NAME_TABLE_HASH_SIZE;
  }

#if (! RUN_TIME)

/***************************************************
  NAME         : DeassignClassID
  DESCRIPTION  : Reduces id map and MaxClassID if
                 no ids in use above the one being
                 released.
  INPUTS       : The id
  RETURNS      : Nothing useful
  SIDE EFFECTS : ID map and MaxClassID possibly
                 reduced
  NOTES        : None
 ***************************************************/
static void DeassignClassID(
  Environment *theEnv,
  unsigned short id)
  {
   unsigned short i;
   bool reallocReqd;
   unsigned short oldChunk = 0, newChunk = 0;

   DefclassData(theEnv)->ClassIDMap[id] = NULL;
   for (i = id + 1 ; i < DefclassData(theEnv)->MaxClassID ; i++)
     if (DefclassData(theEnv)->ClassIDMap[i] != NULL)
       return;
      
   reallocReqd = false;
   while (DefclassData(theEnv)->ClassIDMap[id] == NULL)
     {
      DefclassData(theEnv)->MaxClassID = id;
      if ((DefclassData(theEnv)->MaxClassID % CLASS_ID_MAP_CHUNK) == 0)
        {
         newChunk = DefclassData(theEnv)->MaxClassID;
         if (reallocReqd == false)
           {
            oldChunk = (DefclassData(theEnv)->MaxClassID + CLASS_ID_MAP_CHUNK);
            reallocReqd = true;
           }
        }
      if (id == 0)
        break;
      id--;
     }
   if (reallocReqd)
     {
      DefclassData(theEnv)->ClassIDMap = (Defclass **) genrealloc(theEnv,DefclassData(theEnv)->ClassIDMap,
                       (oldChunk * sizeof(Defclass *)),
                       (newChunk * sizeof(Defclass *)));

      DefclassData(theEnv)->AvailClassID = newChunk;
     }
  }

#endif

#endif