civ_map_generator 0.1.5

A civilization map generator
Documentation
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use serde::{Deserialize, Serialize};

use super::Name;

#[derive(Debug, Serialize, Deserialize)]
pub struct GlobalUnique {
    name: String,
    uniques: Vec<String>,
}

impl Name for GlobalUnique {
    fn name(&self) -> String {
        self.name.to_owned()
    }
}