use crate::{cg, define_obj_type, ns, objc};
define_obj_type!(
#[doc(alias = "UIScreenMode")]
pub ScreenMode(ns::Id)
);
impl ScreenMode {
/// The width and height in pixels
#[objc::msg_send(size)]
pub fn size(&self) -> cg::Size;
/// The aspect ratio of a single pixel. The ratio is defined as X/Y.
#[objc::msg_send(pixelAspectRatio)]
pub fn pixel_aspect_ratio(&self) -> cg::Float;
}