use crate::cg;
#[doc(alias = "UIEdgeInsets")]
#[derive(Debug, PartialEq, Copy, Clone)]
#[repr(C)]
pub struct EdgeInsets {
pub top: cg::Float,
pub left: cg::Float,
pub bottom: cg::Float,
pub right: cg::Float,
}
#[doc(alias = "UIOffset")]
#[derive(Debug, PartialEq, Copy, Clone)]
#[repr(C)]
pub struct Offset {
pub horizontal: cg::Float,
pub vertical: cg::Float,
}