use crate::{define_obj_type, ns, objc};
define_obj_type!(
pub SceneWindowingBehaviors(ns::Id)
);
impl SceneWindowingBehaviors {
#[objc::msg_send(closable)]
pub fn is_closable(&self) -> bool;
#[objc::msg_send(setClosable:)]
pub fn set_closable(&mut self, val: bool);
#[objc::msg_send(isMiniaturizable)]
pub fn is_miniaturizable(&self) -> bool;
#[objc::msg_send(setMiniaturizable:)]
pub fn set_miniaturizable(&mut self, val: bool);
}