#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::SYNC {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R { bits: self.register.get() }
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct RESERVED1R {
bits: u32,
}
impl RESERVED1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct WBUSYR {
bits: bool,
}
impl WBUSYR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _WBUSYW<'a> {
w: &'a mut W,
}
impl<'a> _WBUSYW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bits 1:31 - Software should not rely on the value of a reserved. Writing any other value than the reset value may result in undefined behavior."]
#[inline]
pub fn reserved1(&self) -> RESERVED1R {
let bits = {
const MASK: u32 = 2147483647;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) as u32
};
RESERVED1R { bits }
}
#[doc = "Bit 0 - This register will always return 0,- however it will not return the value until there are no outstanding write requests between MCU and AON Note: Writing to this register prior to reading will force a wait until next SCLK_LF edge. This is recommended for syncing read registers from AON when waking up from sleep Failure to do so may result in reading AON values from prior to going to sleep"]
#[inline]
pub fn wbusy(&self) -> WBUSYR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WBUSYR { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - This register will always return 0,- however it will not return the value until there are no outstanding write requests between MCU and AON Note: Writing to this register prior to reading will force a wait until next SCLK_LF edge. This is recommended for syncing read registers from AON when waking up from sleep Failure to do so may result in reading AON values from prior to going to sleep"]
#[inline]
pub fn wbusy(&mut self) -> _WBUSYW {
_WBUSYW { w: self }
}
}