use bevy::prelude::*;
use bevy_ecs_tiled::prelude::*;
mod helper;
fn main() {
App::new()
.add_plugins(DefaultPlugins.build().set(ImagePlugin::default_nearest()))
.add_plugins(TiledPlugin::default())
.add_plugins(helper::HelperPlugin)
.add_systems(Startup, startup)
.run();
}
fn startup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn((Camera2d, TiledParallaxCamera));
commands.spawn((
TiledMap(asset_server.load("maps/orthogonal/finite_parallax.tmx")),
TilemapAnchor::Center,
));
}