use crate::class::ApplyClass;
use bevy_ui::Style;
pub use bevy_ui::PositionType;
pub const ABSOLUTE: PositionType = PositionType::Absolute;
pub const RELATIVE: PositionType = PositionType::Relative;
impl ApplyClass<PositionType> for Style {
fn apply_class(&mut self, class: &PositionType) {
self.position_type = *class;
}
}