use crate::class::ApplyClass;
use bevy_ui::{Style, Val};
pub const LEFT_0: Left = Left(Val::Px(0.0));
pub const LEFT_AUTO: Left = Left(Val::Auto);
pub const LEFT_FULL: Left = Left(Val::Percent(100.0));
pub fn left(px: f32) -> Left {
Left(Val::Px(px))
}
pub fn left_vw(fraction: f32) -> Left {
Left(Val::Vw(fraction * 100.))
}
pub fn left_vmin(fraction: f32) -> Left {
Left(Val::VMin(fraction * 100.))
}
pub fn left_vmax(fraction: f32) -> Left {
Left(Val::VMax(fraction * 100.))
}
pub fn left_div(n: u32, d: u32) -> Left {
Left(Val::Percent((n as f32 / d as f32) * 100.0))
}
pub fn left_fract(fract: f32) -> Left {
Left(Val::Percent(fract * 100.))
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Left(pub Val);
impl ApplyClass<Left> for Style {
fn apply_class(&mut self, class: &Left) {
self.left = class.0;
}
}