use backyard_nodes::{ cast_node, Node, NodeWrapper };
use crate::generator::{ Builder, Generator, GeneratorArgument };
pub struct TernaryGenerator;
impl TernaryGenerator {
pub fn generate<'arena>(
generator: &mut Generator<'arena, '_>,
builder: &mut Builder,
node: &Node<'arena>
) {
let node = cast_node!(Ternary, &node.wrapper);
generator.generate_node(builder, &node.condition, &mut GeneratorArgument::default());
builder.push(" ? ");
generator.generate_node(builder, &node.valid, &mut GeneratorArgument::default());
builder.push(" : ");
generator.generate_node(builder, &node.invalid, &mut GeneratorArgument::default());
}
}