use backyard_nodes::{ cast_node, Node, NodeType, NodeWrapper };
use crate::generator::{ Builder, Generator, GeneratorArgument };
use super::property::PropertyGenerator;
pub struct StaticGenerator;
impl StaticGenerator {
pub fn generate<'arena>(
generator: &mut Generator<'arena, '_>,
builder: &mut Builder,
node: &Node<'arena>
) {
let node = cast_node!(Static, &node.wrapper);
builder.push("static ");
let mut items = generator.generate_nodes_new(
&node.items,
&mut GeneratorArgument::for_parameter(
&[(NodeType::PropertyItem, PropertyGenerator::generate_item)]
)
);
if
Generator::check_nodes_has_comments(&node.items) ||
2 + builder.last_len() + items.total_len_with_separator(" ") > generator.max_length
{
items.indent();
builder.extend_first_line(items);
} else {
builder.push(&items.print(" "));
}
}
}