Struct aws_sdk_gamelift::model::runtime_configuration::Builder [−][src]
#[non_exhaustive]pub struct Builder { /* fields omitted */ }
Expand description
A builder for RuntimeConfiguration
Implementations
Appends an item to server_processes
.
To override the contents of this collection use set_server_processes
.
A collection of server process configurations that identify what server processes to run on each instance in a fleet.
A collection of server process configurations that identify what server processes to run on each instance in a fleet.
The number of game sessions in status ACTIVATING
to allow on an instance.
This setting limits the instance resources that can be used for new game activations at
any one time.
The number of game sessions in status ACTIVATING
to allow on an instance.
This setting limits the instance resources that can be used for new game activations at
any one time.
The maximum amount of time (in seconds) allowed to launch a new game session and have
it report ready to host players. During this time, the game session is in status
ACTIVATING
. If the game session does not become active before the
timeout, it is ended and the game session status is changed to
TERMINATED
.
The maximum amount of time (in seconds) allowed to launch a new game session and have
it report ready to host players. During this time, the game session is in status
ACTIVATING
. If the game session does not become active before the
timeout, it is ended and the game session status is changed to
TERMINATED
.
Consumes the builder and constructs a RuntimeConfiguration
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Builder
impl UnwindSafe for Builder
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more