use serde::{Deserialize, Serialize};
/// Games
#[derive(Serialize, Deserialize, Clone, Default, Debug, PartialEq, Eq)]
pub struct Games {
/// A Boolean value that indicates whether users of the app may see and compare
/// achievements on a leaderboard, invite friends, and start multiplayer games.
///
/// To add this entitlement to your app, enable the Game Center capability in Xcode.
///
/// ## Availability
/// * macOS 10.8+
///
/// ## Framework
/// * GameKit
#[serde(
rename = "com.apple.developer.game-center",
serialize_with = "crate::serialize_option",
skip_serializing_if = "Option::is_none"
)]
pub game_center: Option<bool>,
}