use crate::{parse::Token, utils::PatchedMap};
pub struct Terrain;
impl Terrain {
pub fn template() -> Token {
Self::default()
}
pub fn default() -> Token {
let mut root = PatchedMap::with_capacity(4);
root.push_back("terrain_id", 0_u8);
root.push_back("elevation", 0_u8);
root.push_back("unused", vec![0_u8.into(); 3]);
root.push_back("layer", -1_i16);
root.into()
}
}