use crate::{parse::Token, utils::PatchedMap};
pub struct PlayerDataOne;
impl PlayerDataOne {
pub fn template() -> Token {
let mut root = PatchedMap::with_capacity(5);
root.push_back("active", 0_u32);
root.push_back("human", 0_u32);
root.push_back("civilization", 40_u32);
root.push_back("architecture_set", 40_u32);
root.push_back("cty_mode", 4_u32);
root.into()
}
}