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//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: Switches.cxx,v 1.7 2007/01/01 18:04:50 stephena Exp $
//============================================================================
#include "Event.hxx"
#include "Props.hxx"
#include "Switches.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Switches::Switches(const Event& event, const Properties& properties)
: myEvent(event),
mySwitches(0xFF)
{
if(properties.get(Console_RightDifficulty) == "B")
{
mySwitches &= ~0x80;
}
else
{
mySwitches |= 0x80;
}
if(properties.get(Console_LeftDifficulty) == "B")
{
mySwitches &= ~0x40;
}
else
{
mySwitches |= 0x40;
}
if(properties.get(Console_TelevisionType) == "COLOR")
{
mySwitches |= 0x08;
}
else
{
mySwitches &= ~0x08;
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Switches::~Switches()
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt8 Switches::read()
{
if(myEvent.get(Event::ConsoleColor) != 0)
{
mySwitches |= 0x08;
}
else if(myEvent.get(Event::ConsoleBlackWhite) != 0)
{
mySwitches &= ~0x08;
}
if(myEvent.get(Event::ConsoleRightDifficultyA) != 0)
{
mySwitches |= 0x80;
}
else if(myEvent.get(Event::ConsoleRightDifficultyB) != 0)
{
mySwitches &= ~0x80;
}
if(myEvent.get(Event::ConsoleLeftDifficultyA) != 0)
{
mySwitches |= 0x40;
}
else if(myEvent.get(Event::ConsoleLeftDifficultyB) != 0)
{
mySwitches &= ~0x40;
}
if(myEvent.get(Event::ConsoleSelect) != 0)
{
mySwitches &= ~0x02;
}
else
{
mySwitches |= 0x02;
}
if(myEvent.get(Event::ConsoleReset) != 0)
{
mySwitches &= ~0x01;
}
else
{
mySwitches |= 0x01;
}
return mySwitches;
}