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//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: Event.cxx,v 1.11 2007/01/01 18:04:47 stephena Exp $
//============================================================================
#include "Event.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Event::Event()
: myNumberOfTypes(Event::LastType)
{
// Set all of the events to 0 / false to start with,
// including analog paddle events. Doing it this way
// is a bit of a hack ...
clear();
myValues[PaddleZeroResistance] =
myValues[PaddleOneResistance] =
myValues[PaddleTwoResistance] =
myValues[PaddleThreeResistance] = 0;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Event::~Event()
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Int32 Event::get(Type type) const
{
return myValues[type];
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Event::set(Type type, Int32 value)
{
myValues[type] = value;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Event::clear()
{
for(int i = 0; i < myNumberOfTypes; ++i)
{
if(i != PaddleZeroResistance && i != PaddleOneResistance &&
i != PaddleTwoResistance && i != PaddleThreeResistance)
myValues[i] = 0;
}
}