use super::{Entity, EntityCommon};
use crate::types::{BoundingBox3D, Color, Handle, LineWeight, Transform, Transparency, Vector3};
#[derive(Debug, Clone, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct Point {
pub common: EntityCommon,
pub location: Vector3,
pub thickness: f64,
pub normal: Vector3,
}
impl Point {
pub fn new() -> Self {
Point {
common: EntityCommon::new(),
location: Vector3::ZERO,
thickness: 0.0,
normal: Vector3::UNIT_Z,
}
}
pub fn at(location: Vector3) -> Self {
Point {
location,
..Self::new()
}
}
pub fn from_coords(x: f64, y: f64, z: f64) -> Self {
Point::at(Vector3::new(x, y, z))
}
}
impl Default for Point {
fn default() -> Self {
Self::new()
}
}
impl Entity for Point {
fn handle(&self) -> Handle {
self.common.handle
}
fn set_handle(&mut self, handle: Handle) {
self.common.handle = handle;
}
fn layer(&self) -> &str {
&self.common.layer
}
fn set_layer(&mut self, layer: String) {
self.common.layer = layer;
}
fn color(&self) -> Color {
self.common.color
}
fn set_color(&mut self, color: Color) {
self.common.color = color;
}
fn line_weight(&self) -> LineWeight {
self.common.line_weight
}
fn set_line_weight(&mut self, weight: LineWeight) {
self.common.line_weight = weight;
}
fn transparency(&self) -> Transparency {
self.common.transparency
}
fn set_transparency(&mut self, transparency: Transparency) {
self.common.transparency = transparency;
}
fn is_invisible(&self) -> bool {
self.common.invisible
}
fn set_invisible(&mut self, invisible: bool) {
self.common.invisible = invisible;
}
fn bounding_box(&self) -> BoundingBox3D {
BoundingBox3D::from_point(self.location)
}
fn translate(&mut self, offset: Vector3) {
super::translate::translate_point(self, offset);
}
fn entity_type(&self) -> &'static str {
"POINT"
}
fn apply_transform(&mut self, transform: &Transform) {
super::transform::transform_point(self, transform);
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_point_creation() {
let point = Point::new();
assert_eq!(point.location, Vector3::ZERO);
assert_eq!(point.entity_type(), "POINT");
}
#[test]
fn test_point_at_location() {
let point = Point::at(Vector3::new(10.0, 20.0, 30.0));
assert_eq!(point.location.x, 10.0);
assert_eq!(point.location.y, 20.0);
assert_eq!(point.location.z, 30.0);
}
#[test]
fn test_point_from_coords() {
let point = Point::from_coords(5.0, 10.0, 15.0);
assert_eq!(point.location, Vector3::new(5.0, 10.0, 15.0));
}
#[test]
fn test_point_translate() {
let mut point = Point::at(Vector3::new(1.0, 2.0, 3.0));
point.translate(Vector3::new(10.0, 20.0, 30.0));
assert_eq!(point.location, Vector3::new(11.0, 22.0, 33.0));
}
#[test]
fn test_point_bounding_box() {
let point = Point::at(Vector3::new(5.0, 10.0, 15.0));
let bbox = point.bounding_box();
assert_eq!(bbox.min, Vector3::new(5.0, 10.0, 15.0));
assert_eq!(bbox.max, Vector3::new(5.0, 10.0, 15.0));
}
}