pub struct PipelineEncoder<'a, 'p> { /* private fields */ }Implementations§
Source§impl PipelineEncoder<'_, '_>
impl PipelineEncoder<'_, '_>
pub fn bind<D: ShaderData>(&mut self, group: u32, data: &D)
Source§impl PipelineEncoder<'_, '_>
impl PipelineEncoder<'_, '_>
pub fn dispatch(&mut self, groups: [u32; 3])
pub fn dispatch_indirect(&mut self, indirect_buf: BufferPiece)
Source§impl PipelineEncoder<'_, '_>
impl PipelineEncoder<'_, '_>
pub fn set_scissor_rect(&mut self, rect: &ScissorRect)
pub fn set_viewport(&mut self, viewport: &Viewport)
pub fn set_stencil_reference(&mut self, reference: u32)
Source§impl PipelineEncoder<'_, '_>
impl PipelineEncoder<'_, '_>
pub fn bind_vertex(&mut self, index: u32, vertex_buf: BufferPiece)
pub fn draw( &mut self, start_vertex: u32, vertex_count: u32, start_instance: u32, instance_count: u32, )
pub fn draw_indexed( &mut self, index_buf: BufferPiece, index_type: IndexType, index_count: u32, base_vertex: i32, start_instance: u32, instance_count: u32, )
pub fn draw_indirect(&mut self, indirect_buf: BufferPiece)
pub fn draw_indexed_indirect( &mut self, index_buf: BufferPiece, index_type: IndexType, indirect_buf: BufferPiece, )
Trait Implementations§
Source§impl ComputePipelineEncoder for PipelineEncoder<'_, '_>
impl ComputePipelineEncoder for PipelineEncoder<'_, '_>
type BufferPiece = BufferPiece
fn dispatch(&mut self, groups: [u32; 3])
fn dispatch_indirect(&mut self, indirect_buf: BufferPiece)
Source§impl PipelineEncoder for PipelineEncoder<'_, '_>
impl PipelineEncoder for PipelineEncoder<'_, '_>
Source§impl RenderEncoder for PipelineEncoder<'_, '_>
impl RenderEncoder for PipelineEncoder<'_, '_>
fn set_scissor_rect(&mut self, rect: &ScissorRect)
fn set_viewport(&mut self, viewport: &Viewport)
fn set_stencil_reference(&mut self, reference: u32)
Source§impl RenderPipelineEncoder for PipelineEncoder<'_, '_>
impl RenderPipelineEncoder for PipelineEncoder<'_, '_>
type BufferPiece = BufferPiece
fn bind_vertex(&mut self, index: u32, vertex_buf: BufferPiece)
fn draw( &mut self, start_vertex: u32, vertex_count: u32, start_instance: u32, instance_count: u32, )
fn draw_indexed( &mut self, index_buf: BufferPiece, index_type: IndexType, index_count: u32, base_vertex: i32, start_instance: u32, instance_count: u32, )
fn draw_indirect(&mut self, indirect_buf: BufferPiece)
fn draw_indexed_indirect( &mut self, index_buf: BufferPiece, index_type: IndexType, indirect_buf: BufferPiece, )
Auto Trait Implementations§
impl<'a, 'p> Freeze for PipelineEncoder<'a, 'p>
impl<'a, 'p> RefUnwindSafe for PipelineEncoder<'a, 'p>
impl<'a, 'p> Send for PipelineEncoder<'a, 'p>
impl<'a, 'p> Sync for PipelineEncoder<'a, 'p>
impl<'a, 'p> Unpin for PipelineEncoder<'a, 'p>
impl<'a, 'p> !UnwindSafe for PipelineEncoder<'a, 'p>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more