pub trait RenderEncoder {
// Required methods
fn set_scissor_rect(&mut self, rect: &ScissorRect);
fn set_viewport(&mut self, viewport: &Viewport);
fn set_stencil_reference(&mut self, reference: u32);
}pub trait RenderEncoder {
// Required methods
fn set_scissor_rect(&mut self, rect: &ScissorRect);
fn set_viewport(&mut self, viewport: &Viewport);
fn set_stencil_reference(&mut self, reference: u32);
}