pub trait ShaderData {
// Required methods
fn layout() -> ShaderDataLayout;
fn fill(&self, context: PipelineContext<'_>);
}Required Methods§
fn layout() -> ShaderDataLayout
fn fill(&self, context: PipelineContext<'_>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.