pub struct AnimCompletedEvent {
pub anim_entity: Entity,
pub target: AnimTargetKind,
}Expand description
Event raised when a TweenAnim completed.
Fields§
§anim_entity: EntityThe entity owning the TweenAnim which completed.
Note that commonly the TweenAnim is despawned on completion, so
can’t be queried anymore with this entity. You can prevent a completed
animation from being automatically destroyed by
setting TweenAnim::destroy_on_completion to false.
target: AnimTargetKindThe animation target.
This is provided both as a convenience for TweenAnims not destroyed
on completion, and because for those animations which are destroyed
on completion the information is not available anymore when this
event is received.
Trait Implementations§
Source§impl Clone for AnimCompletedEvent
impl Clone for AnimCompletedEvent
Source§fn clone(&self) -> AnimCompletedEvent
fn clone(&self) -> AnimCompletedEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimCompletedEvent
impl Debug for AnimCompletedEvent
Source§impl Event for AnimCompletedEvent
impl Event for AnimCompletedEvent
Source§type Trigger<'a> = GlobalTrigger
type Trigger<'a> = GlobalTrigger
Defines which observers will run, what data will be passed to them, and the order they will be run in. See
Trigger for more info.impl Copy for AnimCompletedEvent
impl Message for AnimCompletedEvent
Auto Trait Implementations§
impl Freeze for AnimCompletedEvent
impl RefUnwindSafe for AnimCompletedEvent
impl Send for AnimCompletedEvent
impl Sync for AnimCompletedEvent
impl Unpin for AnimCompletedEvent
impl UnwindSafe for AnimCompletedEvent
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