pub enum AnimTargetKind {
Component {
entity: Entity,
},
Resource,
Asset {
asset_id: UntypedAssetId,
assets_type_id: TypeId,
},
}Expand description
Enumeration of the types of animation targets.
This type holds the minimum amount of data to reference ananimation target, aside from the actual type of the target.
Variants§
Component
Component animation target.
Resource
Resource animation target.
Asset
Asset animation target.
Trait Implementations§
Source§impl Clone for AnimTargetKind
impl Clone for AnimTargetKind
Source§fn clone(&self) -> AnimTargetKind
fn clone(&self) -> AnimTargetKind
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimTargetKind
impl Debug for AnimTargetKind
Source§impl Hash for AnimTargetKind
impl Hash for AnimTargetKind
Source§impl Ord for AnimTargetKind
impl Ord for AnimTargetKind
Source§fn cmp(&self, other: &AnimTargetKind) -> Ordering
fn cmp(&self, other: &AnimTargetKind) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for AnimTargetKind
impl PartialEq for AnimTargetKind
Source§impl PartialOrd for AnimTargetKind
impl PartialOrd for AnimTargetKind
impl Copy for AnimTargetKind
impl Eq for AnimTargetKind
impl StructuralPartialEq for AnimTargetKind
Auto Trait Implementations§
impl Freeze for AnimTargetKind
impl RefUnwindSafe for AnimTargetKind
impl Send for AnimTargetKind
impl Sync for AnimTargetKind
impl Unpin for AnimTargetKind
impl UnwindSafe for AnimTargetKind
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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impl<Q, K> Comparable<K> for Q
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T: Any,
impl<T> Downcast for Twhere
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Converts
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Source§fn equivalent(&self, key: &K) -> bool
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Compare self to
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T: ?Sized,
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Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
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Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
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Converts this type into the system output type.
Source§impl<T> TypeData for T
impl<T> TypeData for T
Source§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.