pub struct UiTransform {
pub translation: Val2,
pub scale: Vec2,
pub rotation: Rot2,
}
Expand description
Relative 2D transform for UI nodes
UiGlobalTransform
is automatically inserted whenever UiTransform
is inserted.
Fields§
§translation: Val2
Translate the node.
scale: Vec2
Scale the node. A negative value reflects the node in that axis.
rotation: Rot2
Rotate the node clockwise.
Implementations§
Source§impl UiTransform
impl UiTransform
pub const IDENTITY: UiTransform
Sourcepub const fn from_rotation(rotation: Rot2) -> UiTransform
pub const fn from_rotation(rotation: Rot2) -> UiTransform
Creates a UI transform representing a rotation.
Examples found in repository?
examples/ui/ui_transform.rs (lines 209-211)
102fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
103 // UI camera
104 commands.spawn(Camera2d);
105
106 // Root node filling the whole screen
107 commands.spawn((
108 Node {
109 width: percent(100),
110 height: percent(100),
111 align_items: AlignItems::Center,
112 justify_content: JustifyContent::Center,
113 ..default()
114 },
115 BackgroundColor(Color::BLACK),
116 children![(
117 Node {
118 align_items: AlignItems::Center,
119 justify_content: JustifyContent::SpaceEvenly,
120 column_gap: px(25),
121 row_gap: px(25),
122 ..default()
123 },
124 BackgroundColor(Color::BLACK),
125 children![
126 (
127 Node {
128 flex_direction: FlexDirection::Column,
129 justify_content: JustifyContent::Center,
130 row_gap: px(10),
131 column_gap: px(10),
132 padding: UiRect::all(px(10)),
133 ..default()
134 },
135 BackgroundColor(Color::BLACK),
136 GlobalZIndex(1),
137 children![
138 (
139 Button,
140 Node {
141 height: px(50),
142 width: px(50),
143 align_items: AlignItems::Center,
144 justify_content: JustifyContent::Center,
145 ..default()
146 },
147 BackgroundColor(Color::WHITE),
148 RotateButton(Rot2::radians(-FRAC_PI_8)),
149 children![(Text::new("<--"), TextColor(Color::BLACK),)]
150 ),
151 (
152 Button,
153 Node {
154 height: px(50),
155 width: px(50),
156 align_items: AlignItems::Center,
157 justify_content: JustifyContent::Center,
158 ..default()
159 },
160 BackgroundColor(Color::WHITE),
161 ScaleButton(-0.25),
162 children![(Text::new("-"), TextColor(Color::BLACK),)]
163 ),
164 ]
165 ),
166 // Target node with its own set of buttons
167 (
168 Node {
169 flex_direction: FlexDirection::Column,
170 justify_content: JustifyContent::SpaceBetween,
171 align_items: AlignItems::Center,
172 width: px(300),
173 height: px(300),
174 ..default()
175 },
176 BackgroundColor(DARK_GRAY.into()),
177 TargetNode,
178 children![
179 (
180 Button,
181 Node {
182 width: px(80),
183 height: px(80),
184 align_items: AlignItems::Center,
185 justify_content: JustifyContent::Center,
186 ..default()
187 },
188 BackgroundColor(Color::WHITE),
189 children![(Text::new("Top"), TextColor(Color::BLACK))]
190 ),
191 (
192 Node {
193 align_self: AlignSelf::Stretch,
194 justify_content: JustifyContent::SpaceBetween,
195 align_items: AlignItems::Center,
196 ..default()
197 },
198 children![
199 (
200 Button,
201 Node {
202 width: px(80),
203 height: px(80),
204 align_items: AlignItems::Center,
205 justify_content: JustifyContent::Center,
206 ..default()
207 },
208 BackgroundColor(Color::WHITE),
209 UiTransform::from_rotation(Rot2::radians(
210 -std::f32::consts::FRAC_PI_2
211 )),
212 children![(Text::new("Left"), TextColor(Color::BLACK),)]
213 ),
214 (
215 Node {
216 width: px(100),
217 height: px(100),
218 ..Default::default()
219 },
220 ImageNode {
221 image: asset_server.load("branding/icon.png"),
222 image_mode: NodeImageMode::Stretch,
223 ..default()
224 }
225 ),
226 (
227 Button,
228 Node {
229 width: px(80),
230 height: px(80),
231 align_items: AlignItems::Center,
232 justify_content: JustifyContent::Center,
233 ..default()
234 },
235 UiTransform::from_rotation(Rot2::radians(
236 core::f32::consts::FRAC_PI_2
237 )),
238 BackgroundColor(Color::WHITE),
239 children![(Text::new("Right"), TextColor(Color::BLACK))]
240 ),
241 ]
242 ),
243 (
244 Button,
245 Node {
246 width: px(80),
247 height: px(80),
248 align_items: AlignItems::Center,
249 justify_content: JustifyContent::Center,
250 ..default()
251 },
252 BackgroundColor(Color::WHITE),
253 UiTransform::from_rotation(Rot2::radians(std::f32::consts::PI)),
254 children![(Text::new("Bottom"), TextColor(Color::BLACK),)]
255 ),
256 ]
257 ),
258 // Right column of controls
259 (
260 Node {
261 flex_direction: FlexDirection::Column,
262 justify_content: JustifyContent::Center,
263 row_gap: px(10),
264 column_gap: px(10),
265 padding: UiRect::all(px(10)),
266 ..default()
267 },
268 BackgroundColor(Color::BLACK),
269 GlobalZIndex(1),
270 children![
271 (
272 Button,
273 Node {
274 height: px(50),
275 width: px(50),
276 align_items: AlignItems::Center,
277 justify_content: JustifyContent::Center,
278 ..default()
279 },
280 BackgroundColor(Color::WHITE),
281 RotateButton(Rot2::radians(FRAC_PI_8)),
282 children![(Text::new("-->"), TextColor(Color::BLACK),)]
283 ),
284 (
285 Button,
286 Node {
287 height: px(50),
288 width: px(50),
289 align_items: AlignItems::Center,
290 justify_content: JustifyContent::Center,
291 ..default()
292 },
293 BackgroundColor(Color::WHITE),
294 ScaleButton(0.25),
295 children![(Text::new("+"), TextColor(Color::BLACK),)]
296 ),
297 ]
298 )
299 ]
300 )],
301 ));
302}
Sourcepub const fn from_translation(translation: Val2) -> UiTransform
pub const fn from_translation(translation: Val2) -> UiTransform
Creates a UI transform representing a responsive translation.
Sourcepub const fn from_scale(scale: Vec2) -> UiTransform
pub const fn from_scale(scale: Vec2) -> UiTransform
Creates a UI transform representing a scaling.
Trait Implementations§
Source§impl Clone for UiTransform
impl Clone for UiTransform
Source§fn clone(&self) -> UiTransform
fn clone(&self) -> UiTransform
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Component for UiTransform
Required Components: UiGlobalTransform
.
impl Component for UiTransform
Required Components: UiGlobalTransform
.
A component’s Required Components are inserted whenever it is inserted. Note that this will also insert the required components of the required components, recursively, in depth-first order.
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
mutable, or immutable. Mutable components will have
Component<Mutability = Mutable>
,
while immutable components will instead have Component<Mutability = Immutable>
. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Registers required components. Read more
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
Source§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
Maps the entities on this component using the given
EntityMapper
. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component
, this is populated by annotating fields containing entities with #[entities]
Read moreSource§impl Debug for UiTransform
impl Debug for UiTransform
Source§impl Default for UiTransform
impl Default for UiTransform
Source§fn default() -> UiTransform
fn default() -> UiTransform
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for UiTransform
impl<'de> Deserialize<'de> for UiTransform
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<UiTransform, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<UiTransform, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl FromArg for UiTransform
impl FromArg for UiTransform
Source§impl FromReflect for UiTransform
impl FromReflect for UiTransform
Source§fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<UiTransform>
fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<UiTransform>
Constructs a concrete instance of
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetOwnership for UiTransform
impl GetOwnership for UiTransform
Source§impl GetTypeRegistration for UiTransform
impl GetTypeRegistration for UiTransform
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl IntoReturn for UiTransform
impl IntoReturn for UiTransform
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
UiTransform: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
UiTransform: 'into_return,
Source§impl PartialEq for UiTransform
impl PartialEq for UiTransform
Source§impl PartialReflect for UiTransform
impl PartialReflect for UiTransform
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
Source§fn reflect_owned(self: Box<UiTransform>) -> ReflectOwned
fn reflect_owned(self: Box<UiTransform>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
Source§fn try_into_reflect(
self: Box<UiTransform>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<UiTransform>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Attempts to cast this type to a boxed, fully-reflected value.
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Attempts to cast this type to a fully-reflected value.
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Attempts to cast this type to a mutable, fully-reflected value.
Source§fn into_partial_reflect(self: Box<UiTransform>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<UiTransform>) -> Box<dyn PartialReflect>
Casts this type to a boxed, reflected value. Read more
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Casts this type to a reflected value. Read more
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Casts this type to a mutable, reflected value. Read more
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Returns a “partial equality” comparison result. Read more
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Attempts to clone
Self
using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Applies a reflected value to this value. Read more
Source§fn to_dynamic(&self) -> Box<dyn PartialReflect>
fn to_dynamic(&self) -> Box<dyn PartialReflect>
Source§fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
For a type implementing
PartialReflect
, combines reflect_clone
and
take
in a useful fashion, automatically constructing an appropriate
ReflectCloneError
if the downcast fails. Read moreSource§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
Source§impl Reflect for UiTransform
impl Reflect for UiTransform
Source§fn into_any(self: Box<UiTransform>) -> Box<dyn Any>
fn into_any(self: Box<UiTransform>) -> Box<dyn Any>
Returns the value as a
Box<dyn Any>
. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
. Read moreSource§fn into_reflect(self: Box<UiTransform>) -> Box<dyn Reflect>
fn into_reflect(self: Box<UiTransform>) -> Box<dyn Reflect>
Casts this type to a boxed, fully-reflected value.
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a fully-reflected value.
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable, fully-reflected value.
Source§impl Serialize for UiTransform
impl Serialize for UiTransform
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Source§impl Struct for UiTransform
impl Struct for UiTransform
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
Returns a reference to the value of the field named
name
as a &dyn PartialReflect
.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
Returns a mutable reference to the value of the field named
name
as a
&mut dyn PartialReflect
.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
Returns a reference to the value of the field with index
index
as a
&dyn PartialReflect
.Source§fn field_at_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn PartialReflect
.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
Returns the name of the field with index
index
.Source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
Source§fn to_dynamic_struct(&self) -> DynamicStruct
fn to_dynamic_struct(&self) -> DynamicStruct
Creates a new
DynamicStruct
from this struct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
Will return
None
if TypeInfo
is not available.Source§impl TypePath for UiTransform
impl TypePath for UiTransform
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for UiTransform
impl Typed for UiTransform
impl Copy for UiTransform
impl StructuralPartialEq for UiTransform
Auto Trait Implementations§
impl Freeze for UiTransform
impl RefUnwindSafe for UiTransform
impl Send for UiTransform
impl Sync for UiTransform
impl Unpin for UiTransform
impl UnwindSafe for UiTransform
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut ComponentsRegistrator<'_>, ids: &mut impl FnMut(ComponentId), )
Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
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impl<C> BundleFromComponents for Cwhere
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ptr: MovingPtr<'_, C>,
func: &mut impl FnMut(StorageType, OwningPtr<'_>),
) -> <C as DynamicBundle>::Effect
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