pub struct ComponentsRegistrator<'w> { /* private fields */ }
Expand description
A Components
wrapper that enables additional features, like registration.
Implementations§
Source§impl<'w> ComponentsRegistrator<'w>
impl<'w> ComponentsRegistrator<'w>
Sourcepub unsafe fn new(
components: &'w mut Components,
ids: &'w mut ComponentIds,
) -> ComponentsRegistrator<'w>
pub unsafe fn new( components: &'w mut Components, ids: &'w mut ComponentIds, ) -> ComponentsRegistrator<'w>
Constructs a new ComponentsRegistrator
.
§Safety
The Components
and ComponentIds
must match.
For example, they must be from the same world.
Sourcepub fn as_queued(&self) -> ComponentsQueuedRegistrator<'_>
pub fn as_queued(&self) -> ComponentsQueuedRegistrator<'_>
Converts this ComponentsRegistrator
into a ComponentsQueuedRegistrator
.
This is intended for use to pass this value to a function that requires ComponentsQueuedRegistrator
.
It is generally not a good idea to queue a registration when you can instead register directly on this type.
Sourcepub fn apply_queued_registrations(&mut self)
pub fn apply_queued_registrations(&mut self)
Applies every queued registration.
This ensures that every valid ComponentId
is registered,
enabling retrieving ComponentInfo
, etc.
Sourcepub fn register_component<T>(&mut self) -> ComponentIdwhere
T: Component,
pub fn register_component<T>(&mut self) -> ComponentIdwhere
T: Component,
Sourcepub fn register_component_with_descriptor(
&mut self,
descriptor: ComponentDescriptor,
) -> ComponentId
pub fn register_component_with_descriptor( &mut self, descriptor: ComponentDescriptor, ) -> ComponentId
Registers a component described by descriptor
.
§Note
If this method is called multiple times with identical descriptors, a distinct ComponentId
will be created for each one.
§See also
Sourcepub fn register_resource<T>(&mut self) -> ComponentIdwhere
T: Resource,
pub fn register_resource<T>(&mut self) -> ComponentIdwhere
T: Resource,
Sourcepub fn register_non_send<T>(&mut self) -> ComponentIdwhere
T: Any,
pub fn register_non_send<T>(&mut self) -> ComponentIdwhere
T: Any,
Registers a non-send resource of type T
with this instance.
If a resource of this type has already been registered, this will return
the ID of the pre-existing resource.
Sourcepub fn register_resource_with_descriptor(
&mut self,
descriptor: ComponentDescriptor,
) -> ComponentId
pub fn register_resource_with_descriptor( &mut self, descriptor: ComponentDescriptor, ) -> ComponentId
Registers a Resource
described by descriptor
.
§Note
If this method is called multiple times with identical descriptors, a distinct ComponentId
will be created for each one.
§See also
Sourcepub fn any_queued_mut(&mut self) -> bool
pub fn any_queued_mut(&mut self) -> bool
Equivalent of Components::any_queued_mut
Sourcepub fn num_queued_mut(&mut self) -> usize
pub fn num_queued_mut(&mut self) -> usize
Equivalent of Components::any_queued_mut
Methods from Deref<Target = Components>§
Sourcepub fn len(&self) -> usize
pub fn len(&self) -> usize
Returns the number of components registered or queued with this instance.
Sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Returns true
if there are no components registered or queued with this instance. Otherwise, this returns false
.
Sourcepub fn num_queued(&self) -> usize
pub fn num_queued(&self) -> usize
Returns the number of components registered with this instance.
Sourcepub fn any_queued(&self) -> bool
pub fn any_queued(&self) -> bool
Returns true
if there are any components registered with this instance. Otherwise, this returns false
.
Sourcepub fn num_registered(&self) -> usize
pub fn num_registered(&self) -> usize
Returns the number of components registered with this instance.
Sourcepub fn any_registered(&self) -> bool
pub fn any_registered(&self) -> bool
Returns true
if there are any components registered with this instance. Otherwise, this returns false
.
Sourcepub fn get_info(&self, id: ComponentId) -> Option<&ComponentInfo>
pub fn get_info(&self, id: ComponentId) -> Option<&ComponentInfo>
Gets the metadata associated with the given component, if it is registered.
This will return None
if the id is not registered or is queued.
This will return an incorrect result if id
did not come from the same world as self
. It may return None
or a garbage value.
Examples found in repository?
51fn main() {
52 let mut world = World::new();
53 let mut lines = std::io::stdin().lines();
54 let mut component_names = HashMap::<String, ComponentId>::new();
55 let mut component_info = HashMap::<ComponentId, ComponentInfo>::new();
56
57 println!("{PROMPT}");
58 loop {
59 print!("\n> ");
60 let _ = std::io::stdout().flush();
61 let Some(Ok(line)) = lines.next() else {
62 return;
63 };
64
65 if line.is_empty() {
66 return;
67 };
68
69 let Some((first, rest)) = line.trim().split_once(|c: char| c.is_whitespace()) else {
70 match &line.chars().next() {
71 Some('c') => println!("{COMPONENT_PROMPT}"),
72 Some('s') => println!("{ENTITY_PROMPT}"),
73 Some('q') => println!("{QUERY_PROMPT}"),
74 _ => println!("{PROMPT}"),
75 }
76 continue;
77 };
78
79 match &first[0..1] {
80 "c" => {
81 rest.split(',').for_each(|component| {
82 let mut component = component.split_whitespace();
83 let Some(name) = component.next() else {
84 return;
85 };
86 let size = match component.next().map(str::parse) {
87 Some(Ok(size)) => size,
88 _ => 0,
89 };
90 // Register our new component to the world with a layout specified by it's size
91 // SAFETY: [u64] is Send + Sync
92 let id = world.register_component_with_descriptor(unsafe {
93 ComponentDescriptor::new_with_layout(
94 name.to_string(),
95 StorageType::Table,
96 Layout::array::<u64>(size).unwrap(),
97 None,
98 true,
99 ComponentCloneBehavior::Default,
100 )
101 });
102 let Some(info) = world.components().get_info(id) else {
103 return;
104 };
105 component_names.insert(name.to_string(), id);
106 component_info.insert(id, info.clone());
107 println!("Component {} created with id: {}", name, id.index());
108 });
109 }
110 "s" => {
111 let mut to_insert_ids = Vec::new();
112 let mut to_insert_data = Vec::new();
113 rest.split(',').for_each(|component| {
114 let mut component = component.split_whitespace();
115 let Some(name) = component.next() else {
116 return;
117 };
118
119 // Get the id for the component with the given name
120 let Some(&id) = component_names.get(name) else {
121 println!("Component {name} does not exist");
122 return;
123 };
124
125 // Calculate the length for the array based on the layout created for this component id
126 let info = world.components().get_info(id).unwrap();
127 let len = info.layout().size() / size_of::<u64>();
128 let mut values: Vec<u64> = component
129 .take(len)
130 .filter_map(|value| value.parse::<u64>().ok())
131 .collect();
132 values.resize(len, 0);
133
134 // Collect the id and array to be inserted onto our entity
135 to_insert_ids.push(id);
136 to_insert_data.push(values);
137 });
138
139 let mut entity = world.spawn_empty();
140
141 // Construct an `OwningPtr` for each component in `to_insert_data`
142 let to_insert_ptr = to_owning_ptrs(&mut to_insert_data);
143
144 // SAFETY:
145 // - Component ids have been taken from the same world
146 // - Each array is created to the layout specified in the world
147 unsafe {
148 entity.insert_by_ids(&to_insert_ids, to_insert_ptr.into_iter());
149 }
150
151 println!("Entity spawned with id: {}", entity.id());
152 }
153 "q" => {
154 let mut builder = QueryBuilder::<FilteredEntityMut>::new(&mut world);
155 parse_query(rest, &mut builder, &component_names);
156 let mut query = builder.build();
157 query.iter_mut(&mut world).for_each(|filtered_entity| {
158 let terms = filtered_entity
159 .access()
160 .try_iter_component_access()
161 .unwrap()
162 .map(|component_access| {
163 let id = *component_access.index();
164 let ptr = filtered_entity.get_by_id(id).unwrap();
165 let info = component_info.get(&id).unwrap();
166 let len = info.layout().size() / size_of::<u64>();
167
168 // SAFETY:
169 // - All components are created with layout [u64]
170 // - len is calculated from the component descriptor
171 let data = unsafe {
172 std::slice::from_raw_parts_mut(
173 ptr.assert_unique().as_ptr().cast::<u64>(),
174 len,
175 )
176 };
177
178 // If we have write access, increment each value once
179 if matches!(component_access, ComponentAccessKind::Exclusive(_)) {
180 data.iter_mut().for_each(|data| {
181 *data += 1;
182 });
183 }
184
185 format!("{}: {:?}", info.name(), data[0..len].to_vec())
186 })
187 .collect::<Vec<_>>()
188 .join(", ");
189
190 println!("{}: {}", filtered_entity.id(), terms);
191 });
192 }
193 _ => continue,
194 }
195 }
196}
Sourcepub fn get_descriptor<'a>(
&'a self,
id: ComponentId,
) -> Option<Cow<'a, ComponentDescriptor>>
pub fn get_descriptor<'a>( &'a self, id: ComponentId, ) -> Option<Cow<'a, ComponentDescriptor>>
Gets the ComponentDescriptor
of the component with this ComponentId
if it is present.
This will return None
only if the id is neither registered nor queued to be registered.
Currently, the Cow
will be Cow::Owned
if and only if the component is queued. It will be Cow::Borrowed
otherwise.
This will return an incorrect result if id
did not come from the same world as self
. It may return None
or a garbage value.
Sourcepub fn get_name<'a>(&'a self, id: ComponentId) -> Option<DebugName>
pub fn get_name<'a>(&'a self, id: ComponentId) -> Option<DebugName>
Gets the name of the component with this ComponentId
if it is present.
This will return None
only if the id is neither registered nor queued to be registered.
This will return an incorrect result if id
did not come from the same world as self
. It may return None
or a garbage value.
Sourcepub unsafe fn get_info_unchecked(&self, id: ComponentId) -> &ComponentInfo
pub unsafe fn get_info_unchecked(&self, id: ComponentId) -> &ComponentInfo
Gets the metadata associated with the given component.
§Safety
id
must be a valid and fully registered ComponentId
.
Sourcepub fn is_id_valid(&self, id: ComponentId) -> bool
pub fn is_id_valid(&self, id: ComponentId) -> bool
Returns true if the ComponentId
is fully registered and valid.
Ids may be invalid if they are still queued to be registered.
Those ids are still correct, but they are not usable in every context yet.
Sourcepub fn get_valid_id(&self, type_id: TypeId) -> Option<ComponentId>
pub fn get_valid_id(&self, type_id: TypeId) -> Option<ComponentId>
Type-erased equivalent of Components::valid_component_id()
.
Sourcepub fn valid_component_id<T>(&self) -> Option<ComponentId>where
T: Component,
pub fn valid_component_id<T>(&self) -> Option<ComponentId>where
T: Component,
Returns the ComponentId
of the given Component
type T
if it is fully registered.
If you want to include queued registration, see Components::component_id()
.
use bevy_ecs::prelude::*;
let mut world = World::new();
#[derive(Component)]
struct ComponentA;
let component_a_id = world.register_component::<ComponentA>();
assert_eq!(component_a_id, world.components().valid_component_id::<ComponentA>().unwrap())
§See also
Sourcepub fn get_valid_resource_id(&self, type_id: TypeId) -> Option<ComponentId>
pub fn get_valid_resource_id(&self, type_id: TypeId) -> Option<ComponentId>
Type-erased equivalent of Components::valid_resource_id()
.
Sourcepub fn valid_resource_id<T>(&self) -> Option<ComponentId>where
T: Resource,
pub fn valid_resource_id<T>(&self) -> Option<ComponentId>where
T: Resource,
Returns the ComponentId
of the given Resource
type T
if it is fully registered.
If you want to include queued registration, see Components::resource_id()
.
use bevy_ecs::prelude::*;
let mut world = World::new();
#[derive(Resource, Default)]
struct ResourceA;
let resource_a_id = world.init_resource::<ResourceA>();
assert_eq!(resource_a_id, world.components().valid_resource_id::<ResourceA>().unwrap())
§See also
Sourcepub fn get_id(&self, type_id: TypeId) -> Option<ComponentId>
pub fn get_id(&self, type_id: TypeId) -> Option<ComponentId>
Type-erased equivalent of Components::component_id()
.
Sourcepub fn component_id<T>(&self) -> Option<ComponentId>where
T: Component,
pub fn component_id<T>(&self) -> Option<ComponentId>where
T: Component,
Returns the ComponentId
of the given Component
type T
.
The returned ComponentId
is specific to the Components
instance
it was retrieved from and should not be used with another Components
instance.
Returns None
if the Component
type has not yet been initialized using
ComponentsRegistrator::register_component()
or
ComponentsQueuedRegistrator::queue_register_component()
.
use bevy_ecs::prelude::*;
let mut world = World::new();
#[derive(Component)]
struct ComponentA;
let component_a_id = world.register_component::<ComponentA>();
assert_eq!(component_a_id, world.components().component_id::<ComponentA>().unwrap())
§See also
Sourcepub fn get_resource_id(&self, type_id: TypeId) -> Option<ComponentId>
pub fn get_resource_id(&self, type_id: TypeId) -> Option<ComponentId>
Type-erased equivalent of Components::resource_id()
.
Sourcepub fn resource_id<T>(&self) -> Option<ComponentId>where
T: Resource,
pub fn resource_id<T>(&self) -> Option<ComponentId>where
T: Resource,
Returns the ComponentId
of the given Resource
type T
.
The returned ComponentId
is specific to the Components
instance
it was retrieved from and should not be used with another Components
instance.
Returns None
if the Resource
type has not yet been initialized using
ComponentsRegistrator::register_resource()
or
ComponentsQueuedRegistrator::queue_register_resource()
.
use bevy_ecs::prelude::*;
let mut world = World::new();
#[derive(Resource, Default)]
struct ResourceA;
let resource_a_id = world.init_resource::<ResourceA>();
assert_eq!(resource_a_id, world.components().resource_id::<ResourceA>().unwrap())
§See also
Sourcepub fn iter_registered(&self) -> impl Iterator<Item = &ComponentInfo>
pub fn iter_registered(&self) -> impl Iterator<Item = &ComponentInfo>
Gets an iterator over all components fully registered with this instance.
Trait Implementations§
Source§impl Deref for ComponentsRegistrator<'_>
impl Deref for ComponentsRegistrator<'_>
Source§type Target = Components
type Target = Components
Auto Trait Implementations§
impl<'w> Freeze for ComponentsRegistrator<'w>
impl<'w> !RefUnwindSafe for ComponentsRegistrator<'w>
impl<'w> !Send for ComponentsRegistrator<'w>
impl<'w> !Sync for ComponentsRegistrator<'w>
impl<'w> Unpin for ComponentsRegistrator<'w>
impl<'w> !UnwindSafe for ComponentsRegistrator<'w>
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> FmtForward for T
impl<T> FmtForward for T
Source§fn fmt_binary(self) -> FmtBinary<Self>where
Self: Binary,
fn fmt_binary(self) -> FmtBinary<Self>where
Self: Binary,
self
to use its Binary
implementation when Debug
-formatted.Source§fn fmt_display(self) -> FmtDisplay<Self>where
Self: Display,
fn fmt_display(self) -> FmtDisplay<Self>where
Self: Display,
self
to use its Display
implementation when
Debug
-formatted.Source§fn fmt_lower_exp(self) -> FmtLowerExp<Self>where
Self: LowerExp,
fn fmt_lower_exp(self) -> FmtLowerExp<Self>where
Self: LowerExp,
self
to use its LowerExp
implementation when
Debug
-formatted.Source§fn fmt_lower_hex(self) -> FmtLowerHex<Self>where
Self: LowerHex,
fn fmt_lower_hex(self) -> FmtLowerHex<Self>where
Self: LowerHex,
self
to use its LowerHex
implementation when
Debug
-formatted.Source§fn fmt_octal(self) -> FmtOctal<Self>where
Self: Octal,
fn fmt_octal(self) -> FmtOctal<Self>where
Self: Octal,
self
to use its Octal
implementation when Debug
-formatted.Source§fn fmt_pointer(self) -> FmtPointer<Self>where
Self: Pointer,
fn fmt_pointer(self) -> FmtPointer<Self>where
Self: Pointer,
self
to use its Pointer
implementation when
Debug
-formatted.Source§fn fmt_upper_exp(self) -> FmtUpperExp<Self>where
Self: UpperExp,
fn fmt_upper_exp(self) -> FmtUpperExp<Self>where
Self: UpperExp,
self
to use its UpperExp
implementation when
Debug
-formatted.Source§fn fmt_upper_hex(self) -> FmtUpperHex<Self>where
Self: UpperHex,
fn fmt_upper_hex(self) -> FmtUpperHex<Self>where
Self: UpperHex,
self
to use its UpperHex
implementation when
Debug
-formatted.Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Source§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
fn into_sample(self) -> T
Source§impl<T> Pipe for Twhere
T: ?Sized,
impl<T> Pipe for Twhere
T: ?Sized,
Source§fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> Rwhere
Self: Sized,
fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> Rwhere
Self: Sized,
Source§fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> Rwhere
R: 'a,
fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> Rwhere
R: 'a,
self
and passes that borrow into the pipe function. Read moreSource§fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> Rwhere
R: 'a,
fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> Rwhere
R: 'a,
self
and passes that borrow into the pipe function. Read moreSource§fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
Source§fn pipe_borrow_mut<'a, B, R>(
&'a mut self,
func: impl FnOnce(&'a mut B) -> R,
) -> R
fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
Source§fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
self
, then passes self.as_ref()
into the pipe function.Source§fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
self
, then passes self.as_mut()
into the pipe
function.Source§fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
self
, then passes self.deref()
into the pipe function.Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Source§impl<T> Tap for T
impl<T> Tap for T
Source§fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
Borrow<B>
of a value. Read moreSource§fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
BorrowMut<B>
of a value. Read moreSource§fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
AsRef<R>
view of a value. Read moreSource§fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
AsMut<R>
view of a value. Read moreSource§fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
Deref::Target
of a value. Read moreSource§fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
Deref::Target
of a value. Read moreSource§fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
.tap()
only in debug builds, and is erased in release builds.Source§fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
.tap_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
.tap_borrow()
only in debug builds, and is erased in release
builds.Source§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
.tap_borrow_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
.tap_ref()
only in debug builds, and is erased in release
builds.Source§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
.tap_ref_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
.tap_deref()
only in debug builds, and is erased in release
builds.