#[repr(C)]pub struct ShuffleHand {
pub player: CorePlayer,
pub codes: Vec<u32>,
}Fields§
§player: CorePlayer§codes: Vec<u32>Implementations§
Source§impl ShuffleHand
impl ShuffleHand
pub fn into_message(self) -> Message
Trait Implementations§
Source§impl BinRead for ShuffleHand
impl BinRead for ShuffleHand
Source§fn read_options<R: Read + Seek>(
__binrw_generated_var_reader: &mut R,
__binrw_generated_var_endian: Endian,
__binrw_generated_var_arguments: Self::Args<'_>,
) -> BinResult<Self>
fn read_options<R: Read + Seek>( __binrw_generated_var_reader: &mut R, __binrw_generated_var_endian: Endian, __binrw_generated_var_arguments: Self::Args<'_>, ) -> BinResult<Self>
Source§fn read_be<R>(reader: &mut R) -> Result<Self, Error>
fn read_be<R>(reader: &mut R) -> Result<Self, Error>
Read
Self from the reader using default arguments and assuming
big-endian byte order. Read moreSource§fn read_le<R>(reader: &mut R) -> Result<Self, Error>
fn read_le<R>(reader: &mut R) -> Result<Self, Error>
Read
Self from the reader using default arguments and assuming
little-endian byte order. Read moreSource§fn read_ne<R>(reader: &mut R) -> Result<Self, Error>
fn read_ne<R>(reader: &mut R) -> Result<Self, Error>
Read
T from the reader assuming native-endian byte order. Read moreSource§fn read_be_args<R>(reader: &mut R, args: Self::Args<'_>) -> Result<Self, Error>
fn read_be_args<R>(reader: &mut R, args: Self::Args<'_>) -> Result<Self, Error>
Read
Self from the reader, assuming big-endian byte order, using the
given arguments. Read moreSource§impl BinWrite for ShuffleHand
impl BinWrite for ShuffleHand
Source§fn write_options<W: Write + Seek>(
&self,
__binrw_generated_var_writer: &mut W,
__binrw_generated_var_endian: Endian,
__binrw_generated_var_arguments: Self::Args<'_>,
) -> BinResult<()>
fn write_options<W: Write + Seek>( &self, __binrw_generated_var_writer: &mut W, __binrw_generated_var_endian: Endian, __binrw_generated_var_arguments: Self::Args<'_>, ) -> BinResult<()>
Source§fn write_be<W>(&self, writer: &mut W) -> Result<(), Error>
fn write_be<W>(&self, writer: &mut W) -> Result<(), Error>
Write
Self to the writer assuming big-endian byte order. Read moreSource§fn write_le<W>(&self, writer: &mut W) -> Result<(), Error>
fn write_le<W>(&self, writer: &mut W) -> Result<(), Error>
Write
Self to the writer assuming little-endian byte order. Read moreSource§impl Clone for ShuffleHand
impl Clone for ShuffleHand
Source§fn clone(&self) -> ShuffleHand
fn clone(&self) -> ShuffleHand
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShuffleHand
impl Debug for ShuffleHand
Source§impl From<ShuffleHand> for Message
impl From<ShuffleHand> for Message
Source§fn from(value: ShuffleHand) -> Self
fn from(value: ShuffleHand) -> Self
Converts to this type from the input type.
Source§impl From<ShuffleHand> for Message
impl From<ShuffleHand> for Message
Source§fn from(value: ShuffleHand) -> Self
fn from(value: ShuffleHand) -> Self
Converts to this type from the input type.
Source§impl GameMessage for ShuffleHand
impl GameMessage for ShuffleHand
fn mask(&mut self)
fn should_mask(&self, player: CorePlayer) -> bool
fn waiting_for(&self) -> Option<CorePlayer>
Source§impl Message for ShuffleHand
impl Message for ShuffleHand
fn message_type() -> MessageType
impl PureMessage for ShuffleHand
Source§impl<'m> TryFrom<&'m Message> for &'m ShuffleHand
impl<'m> TryFrom<&'m Message> for &'m ShuffleHand
Auto Trait Implementations§
impl Freeze for ShuffleHand
impl RefUnwindSafe for ShuffleHand
impl Send for ShuffleHand
impl Sync for ShuffleHand
impl Unpin for ShuffleHand
impl UnsafeUnpin for ShuffleHand
impl UnwindSafe for ShuffleHand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more